Lucas Stach <l.st...@pengutronix.de> writes: > From: Philipp Zabel <p.za...@pengutronix.de> > > Images with multiple planes in separate chained texture resources should > report the correct number of planes. > > Signed-off-by: Philipp Zabel <p.za...@pengutronix.de> > --- > src/gallium/state_trackers/dri/dri2.c | 6 +++++- > 1 file changed, 5 insertions(+), 1 deletion(-) > > diff --git a/src/gallium/state_trackers/dri/dri2.c > b/src/gallium/state_trackers/dri/dri2.c > index 510b7f8d04a7..4c8ea485cc70 100644 > --- a/src/gallium/state_trackers/dri/dri2.c > +++ b/src/gallium/state_trackers/dri/dri2.c > @@ -1083,7 +1083,9 @@ static GLboolean > dri2_query_image(__DRIimage *image, int attrib, int *value) > { > struct winsys_handle whandle; > + struct pipe_resource *tex; > unsigned usage; > + int i; > > if (image->use & __DRI_IMAGE_USE_BACKBUFFER) > usage = PIPE_HANDLE_USAGE_EXPLICIT_FLUSH; > @@ -1157,7 +1159,9 @@ dri2_query_image(__DRIimage *image, int attrib, int > *value) > } > return GL_TRUE; > case __DRI_IMAGE_ATTRIB_NUM_PLANES: > - *value = 1; > + for (i = 0, tex = image->texture; i < 4 && tex; tex = tex->next) > + i++; > + *value = i; > return GL_TRUE;
What's the "< 4" limit for? Other than that, patch 1-2 are: Reviewed-by: Eric Anholt <e...@anholt.net>
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