On 05/15/2012 03:50 PM, Kenneth Graunke wrote:
This extension appears to be written against ES 1.0.
In ES 2.0, you really want to be using FBOs instead.

I did a little archaeology. It looks like the patch that originally added this functionality (34064756a5e2c8952c9de26eaebafddabd562540) only enabled it for ES1. It would be nice to get Chia-I's input, though.

Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>

---
  src/mesa/main/extensions.c |    2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index a843a40..cd76eeb 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -228,7 +228,7 @@ static const struct extension extension_table[] = {
     { "GL_OES_depth32",                             o(dummy_false),            
         DISABLE,                2005 },
     { "GL_OES_depth_texture",                       o(ARB_depth_texture),      
                            ES2, 2006 },
  #if FEATURE_OES_draw_texture
-   { "GL_OES_draw_texture",                        o(OES_draw_texture),        
                     ES1 | ES2, 2004 },
+   { "GL_OES_draw_texture",                        o(OES_draw_texture),        
                     ES1,       2004 },
  #endif
  #if FEATURE_OES_EGL_image
     /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL 
contexts. */

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