From: Karol Herbst <kher...@redhat.com> If the driver does not support rendering to these formats but does support texturing, we can end up in incompatibilities between textures and renderbuffers that are then copied to.
Fixes KHR-GL45.copy_image.functional on nvc0 Reviewed-by: Ilia Mirkin <imir...@alum.mit.edu> Cc: 19.0 <mesa-sta...@lists.freedesktop.org> --- I think in practice, any drivers that don't support RGBA4 for rendering but do for texturing would run into a lot of the same problems that nouveau has run into. I suspect nouveau was the only one crazy enough to do that. src/mesa/state_tracker/st_format.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index aacb8788287..febde1a5e97 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -2356,6 +2356,8 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target, bindings |= PIPE_BIND_DEPTH_STENCIL; else if (is_renderbuffer || internalFormat == 3 || internalFormat == 4 || internalFormat == GL_RGB || internalFormat == GL_RGBA || + internalFormat == GL_RGBA2 || + internalFormat == GL_RGB4 || internalFormat == GL_RGBA4 || internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 || internalFormat == GL_BGRA || internalFormat == GL_RGB16F || -- 2.19.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev