On Fri, Jan 25, 2019 at 5:27 PM Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > > This removes some scalar loads from shaders, but it increases > the number of SET_SH_REG packets. This is currently basic but > it could be improved if needed. Inlining dynamic offsets might > also help. > > Original idea from Dave Airlie. > > 29164 shaders in 15096 tests > Totals: > SGPRS: 1336072 -> 1365241 (2.18 %) > VGPRS: 937784 -> 934592 (-0.34 %) > Spilled SGPRs: 24751 -> 24796 (0.18 %) > Code Size: 50001672 -> 49815524 (-0.37 %) bytes > Max Waves: 208755 -> 208830 (0.04 %) > > Totals from affected shaders: > SGPRS: 295018 -> 324187 (9.89 %) > VGPRS: 243108 -> 239916 (-1.31 %) > Spilled SGPRs: 1464 -> 1509 (3.07 %) > Code Size: 8028188 -> 7842040 (-2.32 %) bytes > Max Waves: 69580 -> 69655 (0.11 %) > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/amd/common/ac_nir_to_llvm.c | 23 +++++++-- > src/amd/common/ac_shader_abi.h | 4 ++ > src/amd/vulkan/radv_cmd_buffer.c | 78 ++++++++++++++++++++++--------- > src/amd/vulkan/radv_nir_to_llvm.c | 54 +++++++++++++++++++++ > src/amd/vulkan/radv_shader.h | 10 ++-- > src/amd/vulkan/radv_shader_info.c | 4 ++ > 6 files changed, 145 insertions(+), 28 deletions(-) > > diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c > index f509fc31dff..db1574b5b35 100644 > --- a/src/amd/common/ac_nir_to_llvm.c > +++ b/src/amd/common/ac_nir_to_llvm.c > @@ -1392,10 +1392,27 @@ static LLVMValueRef visit_load_push_constant(struct > ac_nir_context *ctx, > nir_intrinsic_instr *instr) > { > LLVMValueRef ptr, addr; > + LLVMValueRef src0 = get_src(ctx, instr->src[0]); > + unsigned index = nir_intrinsic_base(instr); > > - addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0); > - addr = LLVMBuildAdd(ctx->ac.builder, addr, > - get_src(ctx, instr->src[0]), ""); > + addr = LLVMConstInt(ctx->ac.i32, index, 0); > + addr = LLVMBuildAdd(ctx->ac.builder, addr, src0, ""); > + > + /* Load constant values from user SGPRS when possible, otherwise > + * fallback to the default path that loads directly from memory. > + */ > + if (LLVMIsConstant(src0) && > + index == 0 && > + instr->dest.ssa.bit_size == 32) { > + unsigned offset = LLVMConstIntGetZExtValue(src0) / 4; > + unsigned count = instr->dest.ssa.num_components; > + > + if (offset + count <= ctx->abi->num_inline_push_consts) { > + return ac_build_gather_values(&ctx->ac, > + > ctx->abi->inline_push_consts + offset, > + count); > + } > + } > > ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr); > > diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h > index ee18e6c1923..704c3d107c2 100644 > --- a/src/amd/common/ac_shader_abi.h > +++ b/src/amd/common/ac_shader_abi.h > @@ -32,6 +32,8 @@ struct nir_variable; > > #define AC_LLVM_MAX_OUTPUTS (VARYING_SLOT_VAR31 + 1) > > +#define AC_MAX_INLINE_PUSH_CONSTS 8 > + > enum ac_descriptor_type { > AC_DESC_IMAGE, > AC_DESC_FMASK, > @@ -66,6 +68,8 @@ struct ac_shader_abi { > > /* Vulkan only */ > LLVMValueRef push_constants; > + LLVMValueRef inline_push_consts[AC_MAX_INLINE_PUSH_CONSTS]; > + unsigned num_inline_push_consts; > LLVMValueRef view_index; > > LLVMValueRef outputs[AC_LLVM_MAX_OUTPUTS * 4]; > diff --git a/src/amd/vulkan/radv_cmd_buffer.c > b/src/amd/vulkan/radv_cmd_buffer.c > index aae90290841..f80e2078da0 100644 > --- a/src/amd/vulkan/radv_cmd_buffer.c > +++ b/src/amd/vulkan/radv_cmd_buffer.c > @@ -627,6 +627,23 @@ radv_emit_descriptor_pointers(struct radv_cmd_buffer > *cmd_buffer, > } > } > > +static void > +radv_emit_inline_push_consts(struct radv_cmd_buffer *cmd_buffer, > + struct radv_pipeline *pipeline, > + gl_shader_stage stage, > + int idx, int count, uint32_t *values) > +{ > + struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, > stage, idx); > + uint32_t base_reg = pipeline->user_data_0[stage]; > + if (loc->sgpr_idx == -1) > + return; > + > + assert(loc->num_sgprs == count); > + > + radeon_set_sh_reg_seq(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, > count); > + radeon_emit_array(cmd_buffer->cs, values, count); > +} > + > static void > radv_update_multisample_state(struct radv_cmd_buffer *cmd_buffer, > struct radv_pipeline *pipeline) > @@ -1900,6 +1917,7 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, > radv_get_descriptors_state(cmd_buffer, bind_point); > struct radv_pipeline_layout *layout = pipeline->layout; > struct radv_shader_variant *shader, *prev_shader; > + bool need_push_constants = false; > unsigned offset; > void *ptr; > uint64_t va; > @@ -1909,37 +1927,55 @@ radv_flush_constants(struct radv_cmd_buffer > *cmd_buffer, > (!layout->push_constant_size && !layout->dynamic_offset_count)) > return; > > - if (!radv_cmd_buffer_upload_alloc(cmd_buffer, > layout->push_constant_size + > - 16 * layout->dynamic_offset_count, > - 256, &offset, &ptr)) > - return; > + radv_foreach_stage(stage, stages) { > + if (!pipeline->shaders[stage]) > + continue; > > - memcpy(ptr, cmd_buffer->push_constants, layout->push_constant_size); > - memcpy((char*)ptr + layout->push_constant_size, > - descriptors_state->dynamic_buffers, > - 16 * layout->dynamic_offset_count); > + need_push_constants |= > pipeline->shaders[stage]->info.info.loads_push_constants; > + need_push_constants |= > pipeline->shaders[stage]->info.info.loads_dynamic_offsets; > > - va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); > - va += offset; > + uint8_t count = > pipeline->shaders[stage]->info.info.num_inline_push_consts; > > - MAYBE_UNUSED unsigned cdw_max = > radeon_check_space(cmd_buffer->device->ws, > - cmd_buffer->cs, > MESA_SHADER_STAGES * 4); > + radv_emit_inline_push_consts(cmd_buffer, pipeline, stage, > + AC_UD_INLINE_PUSH_CONSTANTS, > + count, > + (uint32_t > *)&cmd_buffer->push_constants[0]); > + } > > - prev_shader = NULL; > - radv_foreach_stage(stage, stages) { > - shader = radv_get_shader(pipeline, stage); > + if (need_push_constants) { > + if (!radv_cmd_buffer_upload_alloc(cmd_buffer, > layout->push_constant_size + > + 16 * > layout->dynamic_offset_count, > + 256, &offset, &ptr)) > + return; > + > + memcpy(ptr, cmd_buffer->push_constants, > layout->push_constant_size); > + memcpy((char*)ptr + layout->push_constant_size, > + descriptors_state->dynamic_buffers, > + 16 * layout->dynamic_offset_count); > + > + va = radv_buffer_get_va(cmd_buffer->upload.upload_bo); > + va += offset; > + > + MAYBE_UNUSED unsigned cdw_max = > + radeon_check_space(cmd_buffer->device->ws, > + cmd_buffer->cs, MESA_SHADER_STAGES > * 4); > + > + prev_shader = NULL; > + radv_foreach_stage(stage, stages) { > + shader = radv_get_shader(pipeline, stage); > > - /* Avoid redundantly emitting the address for merged stages. > */ > - if (shader && shader != prev_shader) { > - radv_emit_userdata_address(cmd_buffer, pipeline, > stage, > - AC_UD_PUSH_CONSTANTS, va); > + /* Avoid redundantly emitting the address for merged > stages. */ > + if (shader && shader != prev_shader) { > + radv_emit_userdata_address(cmd_buffer, > pipeline, stage, > + > AC_UD_PUSH_CONSTANTS, va); > > - prev_shader = shader; > + prev_shader = shader; > + } > } > + assert(cmd_buffer->cs->cdw <= cdw_max); > } > > cmd_buffer->push_constant_stages &= ~stages; > - assert(cmd_buffer->cs->cdw <= cdw_max); > } > > static void > diff --git a/src/amd/vulkan/radv_nir_to_llvm.c > b/src/amd/vulkan/radv_nir_to_llvm.c > index 11417c5991b..1cffa748d15 100644 > --- a/src/amd/vulkan/radv_nir_to_llvm.c > +++ b/src/amd/vulkan/radv_nir_to_llvm.c > @@ -627,6 +627,47 @@ count_vs_user_sgprs(struct radv_shader_context *ctx) > return count; > } > > +static void allocate_inline_push_consts(struct radv_shader_context *ctx, > + struct user_sgpr_info *user_sgpr_info) > +{ > + uint8_t remaining_sgprs = user_sgpr_info->remaining_sgprs; > + > + /* Only supported if shaders don't have indirect push constants. */ > + if (ctx->shader_info->info.has_indirect_push_constants) > + return; > + > + /* Only supported for 32-bit push constants. */ > + if (!ctx->shader_info->info.has_32bit_push_constants) > + return; > + > + /* Only supported if base starts from 0. */ > + if (ctx->shader_info->info.min_push_constant_used != 0) > + return; > + > + uint8_t num_push_consts = > + (ctx->shader_info->info.max_push_constant_used - > + ctx->shader_info->info.min_push_constant_used) / 4;
I think you need +1? if min_push_constant_used == max_push_constant_used you still use 1 push constant. (The code in the info pass adds range, but that does not include the size of the loaded thing?) Now that I think about it, the shader info pass does not take into account the size of the variable at all right? What happens with a vec4? The range does not include the object itself right? > + > + /* Check if the number of user SGPRs is large enough. */ > + if (num_push_consts < remaining_sgprs) { > + ctx->shader_info->info.num_inline_push_consts = > num_push_consts; > + } else { > + ctx->shader_info->info.num_inline_push_consts = > remaining_sgprs; > + } > + > + /* Clamp to the maximum number of allowed inlined push constants. */ > + if (ctx->shader_info->info.num_inline_push_consts > > AC_MAX_INLINE_PUSH_CONSTS) > + ctx->shader_info->info.num_inline_push_consts = > AC_MAX_INLINE_PUSH_CONSTS; > + > + if (ctx->shader_info->info.num_inline_push_consts == num_push_consts > && > + !ctx->shader_info->info.loads_dynamic_offsets) { This won't work, as we can reach here even if there are some accesses which don't use inline push constants, e.g. some non 32-bit accesses. > + /* Disable the default push constants path if all constants > are > + * inlined and if shaders don't use dynamic descriptors. > + */ > + ctx->shader_info->info.loads_push_constants = false; > + } > +} > + > static void allocate_user_sgprs(struct radv_shader_context *ctx, > gl_shader_stage stage, > bool has_previous_stage, > @@ -706,6 +747,8 @@ static void allocate_user_sgprs(struct > radv_shader_context *ctx, > } else { > user_sgpr_info->remaining_sgprs = remaining_sgprs - > num_desc_set; > } > + > + allocate_inline_push_consts(ctx, user_sgpr_info); > } > > static void > @@ -735,6 +778,12 @@ declare_global_input_sgprs(struct radv_shader_context > *ctx, > add_arg(args, ARG_SGPR, type, &ctx->abi.push_constants); > } > > + for (unsigned i = 0; i < > ctx->shader_info->info.num_inline_push_consts; i++) { > + add_arg(args, ARG_SGPR, ctx->ac.i32, > + &ctx->abi.inline_push_consts[i]); > + } > + ctx->abi.num_inline_push_consts = > ctx->shader_info->info.num_inline_push_consts; > + > if (ctx->shader_info->info.so.num_outputs) { > add_arg(args, ARG_SGPR, > ac_array_in_const32_addr_space(ctx->ac.v4i32), > @@ -853,6 +902,11 @@ set_global_input_locs(struct radv_shader_context *ctx, > set_loc_shader_ptr(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx); > } > > + if (ctx->shader_info->info.num_inline_push_consts) { > + set_loc_shader(ctx, AC_UD_INLINE_PUSH_CONSTANTS, > user_sgpr_idx, > + ctx->shader_info->info.num_inline_push_consts); > + } > + > if (ctx->streamout_buffers) { > set_loc_shader_ptr(ctx, AC_UD_STREAMOUT_BUFFERS, > user_sgpr_idx); > diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h > index 09bc5c2d4a9..d1bc467c5d9 100644 > --- a/src/amd/vulkan/radv_shader.h > +++ b/src/amd/vulkan/radv_shader.h > @@ -129,10 +129,11 @@ struct radv_nir_compiler_options { > enum radv_ud_index { > AC_UD_SCRATCH_RING_OFFSETS = 0, > AC_UD_PUSH_CONSTANTS = 1, > - AC_UD_INDIRECT_DESCRIPTOR_SETS = 2, > - AC_UD_VIEW_INDEX = 3, > - AC_UD_STREAMOUT_BUFFERS = 4, > - AC_UD_SHADER_START = 5, > + AC_UD_INLINE_PUSH_CONSTANTS = 2, > + AC_UD_INDIRECT_DESCRIPTOR_SETS = 3, > + AC_UD_VIEW_INDEX = 4, > + AC_UD_STREAMOUT_BUFFERS = 5, > + AC_UD_SHADER_START = 6, > AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START, > AC_UD_VS_BASE_VERTEX_START_INSTANCE, > AC_UD_VS_MAX_UD, > @@ -167,6 +168,7 @@ struct radv_shader_info { > uint8_t max_push_constant_used; > bool has_32bit_push_constants; > bool has_indirect_push_constants; > + uint8_t num_inline_push_consts; > uint32_t desc_set_used_mask; > bool needs_multiview_view_index; > bool uses_invocation_id; > diff --git a/src/amd/vulkan/radv_shader_info.c > b/src/amd/vulkan/radv_shader_info.c > index cabe2a470a0..900bca1d097 100644 > --- a/src/amd/vulkan/radv_shader_info.c > +++ b/src/amd/vulkan/radv_shader_info.c > @@ -211,6 +211,10 @@ gather_push_constant_info(const nir_shader *nir, > if (base < info->min_push_constant_used) > info->min_push_constant_used = base; > > + /* TODO: handle base not 0. */ > + if (base != 0) > + info->min_push_constant_used = -1; > + > info->loads_push_constants = true; > } > > -- > 2.20.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev