Before this change, if bindContext() failed then dri2_make_current() would rebind the old EGL context and surfaces and return EGL_BAD_MATCH. However, it wouldn't rebind the DRI context and surfaces, thus leaving it in an inconsistent and unrecoverable state.
After this change, dri2_make_current() tries to bind the old DRI context and surfaces when bindContext() failed. If unable to do so, it leaves EGL and the DRI driver in a consistent state, it reports an error and returns EGL_BAD_MATCH. Fixes: 4e8f95f64d004aa1 ("egl_dri2: Always unbind old contexts") Signed-off-by: Luigi Santivetti <luigi.santive...@imgtec.com> --- src/egl/drivers/dri2/egl_dri2.c | 54 ++++++++++++++++++++++++++------- 1 file changed, 43 insertions(+), 11 deletions(-) diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index dca22762047..016a3ced96d 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -1648,8 +1648,9 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, _EGLSurface *old_dsurf, *old_rsurf; _EGLSurface *tmp_dsurf, *tmp_rsurf; __DRIdrawable *ddraw, *rdraw; - __DRIcontext *cctx; + __DRIcontext *cctx, *old_cctx; EGLBoolean unbind; + EGLint egl_error; if (!dri2_dpy) return _eglError(EGL_NOT_INITIALIZED, "eglMakeCurrent"); @@ -1674,7 +1675,7 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL; if (old_ctx) { - __DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context; + old_cctx = dri2_egl_context(old_ctx)->dri_context; if (old_dsurf) dri2_surf_update_fence_fd(old_ctx, disp, old_dsurf); @@ -1691,17 +1692,24 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, unbind = (cctx == NULL && ddraw == NULL && rdraw == NULL); if (!unbind && !dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) { + __DRIdrawable *old_ddraw, *old_rdraw; + + /* dri2_dpy->core->bindContext failed. We cannot tell for sure why, but + * setting the error to EGL_BAD_MATCH is surely better than leaving it + * as EGL_SUCCESS. + */ + egl_error = EGL_BAD_MATCH; + + old_ddraw = (old_dsurf) ? dri2_dpy->vtbl->get_dri_drawable(old_dsurf) : NULL; + old_rdraw = (old_rsurf) ? dri2_dpy->vtbl->get_dri_drawable(old_rsurf) : NULL; + old_cctx = (old_ctx) ? dri2_egl_context(old_ctx)->dri_context : NULL; + /* undo the previous _eglBindContext */ _eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &tmp_dsurf, &tmp_rsurf); assert(&dri2_ctx->base == ctx && tmp_dsurf == dsurf && tmp_rsurf == rsurf); - if (old_dsurf && _eglSurfaceInSharedBufferMode(old_dsurf) && - old_dri2_dpy->vtbl->set_shared_buffer_mode) { - old_dri2_dpy->vtbl->set_shared_buffer_mode(old_disp, old_dsurf, true); - } - _eglPutSurface(dsurf); _eglPutSurface(rsurf); _eglPutContext(ctx); @@ -1710,11 +1718,32 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, _eglPutSurface(old_rsurf); _eglPutContext(old_ctx); - /* dri2_dpy->core->bindContext failed. We cannot tell for sure why, but - * setting the error to EGL_BAD_MATCH is surely better than leaving it - * as EGL_SUCCESS. + /* undo the previous dri2_dpy->core->unbindContext */ + if (dri2_dpy->core->bindContext(old_cctx, old_ddraw, old_rdraw)) { + if (old_dsurf && _eglSurfaceInSharedBufferMode(old_dsurf) && + old_dri2_dpy->vtbl->set_shared_buffer_mode) { + old_dri2_dpy->vtbl->set_shared_buffer_mode(old_disp, old_dsurf, true); + } + + return _eglError(egl_error, "eglMakeCurrent"); + } + + /* We cannot restore the same state as it was before calling + * eglMakeCurrent(), but we can keep EGL in a consistent state with + * the DRI driver by unbinding the old EGL context and surfaces. */ - return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); + ctx = dsurf = rsurf = NULL; + unbind = true; + + _eglBindContext(ctx, dsurf, rsurf, &old_ctx, &tmp_dsurf, &tmp_rsurf); + assert(&dri2_ctx->base == old_ctx && + tmp_dsurf == old_dsurf && + tmp_rsurf == old_rsurf); + + _eglLog(_EGL_FATAL, "DRI2: failed to rebind the previous context"); + } else { + /* We can no longer fail at this point. */ + egl_error = EGL_SUCCESS; } dri2_destroy_surface(drv, disp, old_dsurf); @@ -1740,6 +1769,9 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, dri2_dpy->vtbl->set_shared_buffer_mode(disp, dsurf, mode); } + if (egl_error != EGL_SUCCESS) + return _eglError(egl_error, "eglMakeCurrent"); + return EGL_TRUE; } -- 2.20.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev