On Tue, Dec 4, 2018 at 12:27 PM Karol Herbst <kher...@redhat.com> wrote:
> Signed-off-by: Karol Herbst <kher...@redhat.com> > --- > src/amd/vulkan/radv_meta_buffer.c | 8 ++-- > src/amd/vulkan/radv_meta_bufimage.c | 28 +++++++------- > src/amd/vulkan/radv_meta_clear.c | 4 +- > src/amd/vulkan/radv_meta_fast_clear.c | 4 +- > src/amd/vulkan/radv_meta_resolve_cs.c | 4 +- > src/amd/vulkan/radv_query.c | 12 +++--- > src/compiler/nir/nir_intrinsics.py | 12 +++--- > src/compiler/nir/nir_lower_system_values.c | 43 +++++++++++++--------- > 8 files changed, 61 insertions(+), 54 deletions(-) > > diff --git a/src/amd/vulkan/radv_meta_buffer.c > b/src/amd/vulkan/radv_meta_buffer.c > index 76854d7bbad..208988c3775 100644 > --- a/src/amd/vulkan/radv_meta_buffer.c > +++ b/src/amd/vulkan/radv_meta_buffer.c > @@ -15,8 +15,8 @@ build_buffer_fill_shader(struct radv_device *dev) > b.shader->info.cs.local_size[1] = 1; > b.shader->info.cs.local_size[2] = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -67,8 +67,8 @@ build_buffer_copy_shader(struct radv_device *dev) > b.shader->info.cs.local_size[1] = 1; > b.shader->info.cs.local_size[2] = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > diff --git a/src/amd/vulkan/radv_meta_bufimage.c > b/src/amd/vulkan/radv_meta_bufimage.c > index 45df8438234..c8a733b3062 100644 > --- a/src/amd/vulkan/radv_meta_bufimage.c > +++ b/src/amd/vulkan/radv_meta_bufimage.c > @@ -60,8 +60,8 @@ build_nir_itob_compute_shader(struct radv_device *dev, > bool is_3d) > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -289,8 +289,8 @@ build_nir_btoi_compute_shader(struct radv_device *dev, > bool is_3d) > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -511,8 +511,8 @@ build_nir_btoi_r32g32b32_compute_shader(struct > radv_device *dev) > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -719,8 +719,8 @@ build_nir_itoi_compute_shader(struct radv_device *dev, > bool is_3d) > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -932,8 +932,8 @@ build_nir_itoi_r32g32b32_compute_shader(struct > radv_device *dev) > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -1139,8 +1139,8 @@ build_nir_cleari_compute_shader(struct radv_device > *dev, bool is_3d) > output_img->data.descriptor_set = 0; > output_img->data.binding = 0; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -1331,8 +1331,8 @@ build_nir_cleari_r32g32b32_compute_shader(struct > radv_device *dev) > output_img->data.descriptor_set = 0; > output_img->data.binding = 0; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > diff --git a/src/amd/vulkan/radv_meta_clear.c > b/src/amd/vulkan/radv_meta_clear.c > index 5805d39c4b3..2e1274c929d 100644 > --- a/src/amd/vulkan/radv_meta_clear.c > +++ b/src/amd/vulkan/radv_meta_clear.c > @@ -1025,8 +1025,8 @@ build_clear_htile_mask_shader() > b.shader->info.cs.local_size[1] = 1; > b.shader->info.cs.local_size[2] = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > diff --git a/src/amd/vulkan/radv_meta_fast_clear.c > b/src/amd/vulkan/radv_meta_fast_clear.c > index f2f68961e2e..136b596aa4f 100644 > --- a/src/amd/vulkan/radv_meta_fast_clear.c > +++ b/src/amd/vulkan/radv_meta_fast_clear.c > @@ -58,8 +58,8 @@ build_dcc_decompress_compute_shader(struct radv_device > *dev) > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c > b/src/amd/vulkan/radv_meta_resolve_cs.c > index e56df7f8a59..1ee8ce32ac0 100644 > --- a/src/amd/vulkan/radv_meta_resolve_cs.c > +++ b/src/amd/vulkan/radv_meta_resolve_cs.c > @@ -99,8 +99,8 @@ build_resolve_compute_shader(struct radv_device *dev, > bool is_integer, bool is_s > img_type, > "out_img"); > output_img->data.descriptor_set = 0; > output_img->data.binding = 1; > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > diff --git a/src/amd/vulkan/radv_query.c b/src/amd/vulkan/radv_query.c > index d3baf2357ff..a7d53b938a7 100644 > --- a/src/amd/vulkan/radv_query.c > +++ b/src/amd/vulkan/radv_query.c > @@ -153,8 +153,8 @@ build_occlusion_query_shader(struct radv_device > *device) { > nir_ssa_dest_init(&src_buf->instr, &src_buf->dest, 1, 32, NULL); > nir_builder_instr_insert(&b, &src_buf->instr); > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -343,8 +343,8 @@ build_pipeline_statistics_query_shader(struct > radv_device *device) { > nir_ssa_dest_init(&src_buf->instr, &src_buf->dest, 1, 32, NULL); > nir_builder_instr_insert(&b, &src_buf->instr); > > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > @@ -590,8 +590,8 @@ build_tfb_query_shader(struct radv_device *device) > nir_builder_instr_insert(&b, &src_buf->instr); > > /* Compute global ID. */ > - nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b); > - nir_ssa_def *wg_id = nir_load_work_group_id(&b); > + nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b, 32); > + nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32); > nir_ssa_def *block_size = nir_imm_ivec4(&b, > > b.shader->info.cs.local_size[0], > > b.shader->info.cs.local_size[1], > diff --git a/src/compiler/nir/nir_intrinsics.py > b/src/compiler/nir/nir_intrinsics.py > index 830c406b450..746ddd22d92 100644 > --- a/src/compiler/nir/nir_intrinsics.py > +++ b/src/compiler/nir/nir_intrinsics.py > @@ -479,11 +479,11 @@ system_value("tess_coord", 3) > system_value("tess_level_outer", 4) > system_value("tess_level_inner", 2) > system_value("patch_vertices_in", 1) > -system_value("local_invocation_id", 3) > -system_value("local_invocation_index", 1) > -system_value("work_group_id", 3) > +system_value("local_invocation_id", 3, bit_sizes=[32, 64]) > +system_value("local_invocation_index", 1, bit_sizes=[32, 64]) > +system_value("work_group_id", 3, bit_sizes=[32, 64]) > system_value("user_clip_plane", 4, indices=[UCP_ID]) > -system_value("num_work_groups", 3) > +system_value("num_work_groups", 3, bit_sizes=[32, 64]) > system_value("helper_invocation", 1) > system_value("alpha_ref_float", 1) > system_value("layer_id", 1) > @@ -497,8 +497,8 @@ system_value("subgroup_le_mask", 0, bit_sizes=[32, 64]) > system_value("subgroup_lt_mask", 0, bit_sizes=[32, 64]) > system_value("num_subgroups", 1) > system_value("subgroup_id", 1) > -system_value("local_group_size", 3) > -system_value("global_invocation_id", 3) > +system_value("local_group_size", 3, bit_sizes=[32, 64]) > +system_value("global_invocation_id", 3, bit_sizes=[32, 64]) > system_value("work_dim", 1) > > # Blend constant color values. Float values are clamped.# > diff --git a/src/compiler/nir/nir_lower_system_values.c > b/src/compiler/nir/nir_lower_system_values.c > index 68b0ea89c8d..3cb9f224ecd 100644 > --- a/src/compiler/nir/nir_lower_system_values.c > +++ b/src/compiler/nir/nir_lower_system_values.c > @@ -29,7 +29,7 @@ > #include "nir_builder.h" > > static nir_ssa_def* > -build_local_group_size(nir_builder *b) > +build_local_group_size(nir_builder *b, unsigned bit_size) > { > nir_ssa_def *local_size; > > @@ -38,21 +38,27 @@ build_local_group_size(nir_builder *b) > * point, but its intrinsic can still be used. > */ > if (b->shader->info.cs.local_size_variable) { > - local_size = nir_load_local_group_size(b); > + local_size = nir_load_local_group_size(b, bit_size); > } else { > nir_const_value local_size_const; > memset(&local_size_const, 0, sizeof(local_size_const)); > - local_size_const.u32[0] = b->shader->info.cs.local_size[0]; > - local_size_const.u32[1] = b->shader->info.cs.local_size[1]; > - local_size_const.u32[2] = b->shader->info.cs.local_size[2]; > - local_size = nir_build_imm(b, 3, 32, local_size_const); > + if (bit_size == 32) { > + local_size_const.u32[0] = b->shader->info.cs.local_size[0]; > + local_size_const.u32[1] = b->shader->info.cs.local_size[1]; > + local_size_const.u32[2] = b->shader->info.cs.local_size[2]; > + } else { > assert(bit_size == 64); > + local_size_const.u64[0] = b->shader->info.cs.local_size[0]; > + local_size_const.u64[1] = b->shader->info.cs.local_size[1]; > + local_size_const.u64[2] = b->shader->info.cs.local_size[2]; > + } > + local_size = nir_build_imm(b, 3, bit_size, local_size_const); > } > > return local_size; > } > > static nir_ssa_def * > -build_local_invocation_id(nir_builder *b) > +build_local_invocation_id(nir_builder *b, unsigned bit_size) > { > if (b->shader->options->lower_cs_local_id_from_index) { > /* We lower gl_LocalInvocationID from gl_LocalInvocationIndex based > @@ -72,8 +78,8 @@ build_local_invocation_id(nir_builder *b) > * accidentally end up with a gl_LocalInvocationIndex that is too > * large so it can safely be omitted. > */ > - nir_ssa_def *local_index = nir_load_local_invocation_index(b); > - nir_ssa_def *local_size = build_local_group_size(b); > + nir_ssa_def *local_index = nir_load_local_invocation_index(b, > bit_size); > + nir_ssa_def *local_size = build_local_group_size(b, bit_size); > In my iris clover branch, I instead have a line at that just does "if (bit_size == 64) id = nir_u2u64(b, id)" where "id" is the final computed 3D ID just before returning it. This lets us satisfy the CL requirements while still only using 32-bit system values and doing the calculation in 32 bits. > > nir_ssa_def *id_x, *id_y, *id_z; > id_x = nir_umod(b, local_index, > @@ -86,7 +92,7 @@ build_local_invocation_id(nir_builder *b) > nir_channel(b, local_size, 1))); > In other words, righ here we have nir_ssa_def *id = nir_vec3(b, id_x, id_y, id_z); if (bit_size == 64) id = nir_u2u64(b, id); return id; It's kind of nice to avoid unneeded 64-bit math especially when some of that math is division/modulus. :-) > return nir_vec3(b, id_x, id_y, id_z); > } else { > - return nir_load_local_invocation_id(b); > + return nir_load_local_invocation_id(b, bit_size); > } > } > > @@ -120,6 +126,7 @@ convert_block(nir_block *block, nir_builder *b) > > b->cursor = nir_after_instr(&load_deref->instr); > > + unsigned bit_size = nir_dest_bit_size(load_deref->dest); > nir_ssa_def *sysval = NULL; > switch (var->data.location) { > case SYSTEM_VALUE_GLOBAL_INVOCATION_ID: { > @@ -128,9 +135,9 @@ convert_block(nir_block *block, nir_builder *b) > * "The value of gl_GlobalInvocationID is equal to > * gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID" > */ > - nir_ssa_def *group_size = build_local_group_size(b); > - nir_ssa_def *group_id = nir_load_work_group_id(b); > - nir_ssa_def *local_id = build_local_invocation_id(b); > + nir_ssa_def *group_size = build_local_group_size(b, bit_size); > + nir_ssa_def *group_id = nir_load_work_group_id(b, bit_size); > + nir_ssa_def *local_id = build_local_invocation_id(b, bit_size); > > sysval = nir_iadd(b, nir_imul(b, group_id, group_size), > local_id); > break; > @@ -150,7 +157,7 @@ convert_block(nir_block *block, nir_builder *b) > * gl_WorkGroupSize.y + gl_LocalInvocationID.y * > * gl_WorkGroupSize.x + gl_LocalInvocationID.x" > */ > - nir_ssa_def *local_id = nir_load_local_invocation_id(b); > + nir_ssa_def *local_id = nir_load_local_invocation_id(b, > bit_size); > > nir_ssa_def *size_x = > nir_imm_int(b, b->shader->info.cs.local_size[0]); > @@ -170,11 +177,11 @@ convert_block(nir_block *block, nir_builder *b) > * index from the local id. > */ > if (b->shader->options->lower_cs_local_id_from_index) > - sysval = build_local_invocation_id(b); > + sysval = build_local_invocation_id(b, bit_size); > break; > > case SYSTEM_VALUE_LOCAL_GROUP_SIZE: { > - sysval = build_local_group_size(b); > + sysval = build_local_group_size(b, bit_size); > break; > } > > @@ -248,8 +255,8 @@ convert_block(nir_block *block, nir_builder *b) > break; > > case SYSTEM_VALUE_GLOBAL_GROUP_SIZE: { > - nir_ssa_def *group_size = build_local_group_size(b); > - nir_ssa_def *num_work_groups = nir_load_num_work_groups(b); > + nir_ssa_def *group_size = build_local_group_size(b, bit_size); > + nir_ssa_def *num_work_groups = nir_load_num_work_groups(b, > bit_size); > sysval = nir_imul(b, group_size, num_work_groups); > break; > } > -- > 2.19.2 > >
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