v2: - Merge Float16 and Int8 in a single patch Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> (v1) --- src/intel/vulkan/anv_pipeline.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 6db9945e0d4..c303ba321c3 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -147,6 +147,8 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline, .variable_pointers = true, .storage_16bit = device->instance->physicalDevice.info.gen >= 8, .int16 = device->instance->physicalDevice.info.gen >= 8, + .float16 = device->instance->physicalDevice.info.gen >= 8, + .int8 = device->instance->physicalDevice.info.gen >= 8, .shader_viewport_index_layer = true, .subgroup_arithmetic = true, .subgroup_basic = true, -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev