From: Emil Velikov <emil.veli...@collabora.com>

This way we can reuse the latter, which is already present in the
headers that we use. Thus we can drop the manual typedef we generate.

We might want to merge this back in GLVND.

Signed-off-by: Emil Velikov <emil.veli...@collabora.com>
---
 src/mapi/new/genCommon.py           | 1 +
 src/mapi/new/gen_gldispatch_mapi.py | 1 -
 2 files changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mapi/new/genCommon.py b/src/mapi/new/genCommon.py
index bfcf6ed3eea..f4eb1728e95 100644
--- a/src/mapi/new/genCommon.py
+++ b/src/mapi/new/genCommon.py
@@ -227,6 +227,7 @@ def _fixupTypeName(typeName):
     rv = 
re.sub(r"\b(GLhalf|GLintptr|GLsizeiptr|GLint64|GLuint64)(?:ARB|EXT|NV|ATI)\b", 
r"\1", rv)
 
     rv = re.sub(r"\bGLvoid\b", "void", rv)
+    rv = re.sub(r"\bGLDEBUGPROCKHR\b", "GLDEBUGPROC", rv)
 
     # Clear out any leading and trailing whitespace.
     rv = rv.strip()
diff --git a/src/mapi/new/gen_gldispatch_mapi.py 
b/src/mapi/new/gen_gldispatch_mapi.py
index cc0e286e221..65e42bd2a0d 100755
--- a/src/mapi/new/gen_gldispatch_mapi.py
+++ b/src/mapi/new/gen_gldispatch_mapi.py
@@ -58,7 +58,6 @@ def _main():
 #ifndef _GLAPI_TMP_H_
 #define _GLAPI_TMP_H_
 typedef int GLclampx;
-typedef void (APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint 
id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 #endif /* _GLAPI_TMP_H_ */
 """.lstrip("\n"))
 
-- 
2.19.2

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