On 12/11/18 2:50 PM, Rob Clark wrote: > And before someone actually starts implementing DiscardFramebuffer() > lets rework the interface to something that is actually usable. > > Signed-off-by: Rob Clark <robdcl...@gmail.com> > --- > src/mesa/main/dd.h | 5 +-- > src/mesa/main/fbobject.c | 79 ++++++++++++++++++++++++++++++++++++++-- > 2 files changed, 77 insertions(+), 7 deletions(-) > > diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h > index f14c3e04e91..1214eeaa474 100644 > --- a/src/mesa/main/dd.h > +++ b/src/mesa/main/dd.h > @@ -784,9 +784,8 @@ struct dd_function_table { > GLint srcX0, GLint srcY0, GLint srcX1, GLint > srcY1, > GLint dstX0, GLint dstY0, GLint dstX1, GLint > dstY1, > GLbitfield mask, GLenum filter); > - void (*DiscardFramebuffer)(struct gl_context *ctx, > - GLenum target, GLsizei numAttachments, > - const GLenum *attachments); > + void (*DiscardFramebuffer)(struct gl_context *ctx, struct gl_framebuffer > *fb, > + struct gl_renderbuffer_attachment *att); > > /** > * \name Functions for GL_ARB_sample_locations > diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c > index 23e49396199..f931e8f76b1 100644 > --- a/src/mesa/main/fbobject.c > +++ b/src/mesa/main/fbobject.c > @@ -4637,6 +4637,67 @@ invalid_enum: > return; > } > > +static struct gl_renderbuffer_attachment * > +get_fb_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, > + const GLenum attachment) > +{ > + GLint idx;
Nancy Reagan says "Just say no... to silly GL types." I'd also be inclined to move this... > + > + switch (attachment) { > + case GL_COLOR: > + case GL_COLOR_ATTACHMENT0_EXT: > + case GL_COLOR_ATTACHMENT1_EXT: > + case GL_COLOR_ATTACHMENT2_EXT: > + case GL_COLOR_ATTACHMENT3_EXT: > + case GL_COLOR_ATTACHMENT4_EXT: > + case GL_COLOR_ATTACHMENT5_EXT: > + case GL_COLOR_ATTACHMENT6_EXT: > + case GL_COLOR_ATTACHMENT7_EXT: > + case GL_COLOR_ATTACHMENT8_EXT: > + case GL_COLOR_ATTACHMENT9_EXT: > + case GL_COLOR_ATTACHMENT10_EXT: > + case GL_COLOR_ATTACHMENT11_EXT: > + case GL_COLOR_ATTACHMENT12_EXT: > + case GL_COLOR_ATTACHMENT13_EXT: > + case GL_COLOR_ATTACHMENT14_EXT: > + case GL_COLOR_ATTACHMENT15_EXT: > + if (attachment == GL_COLOR) { > + idx = 0; > + } else { > + idx = attachment - GL_COLOR_ATTACHMENT0_EXT; > + } ...here and do const unsigned idx = attachment == GL_COLOR ? 0 : attachment - GL_COLOR_ATTACHMENT0_EXT; but that's just my personal preference. > + return &fb->Attachment[BUFFER_COLOR0 + idx]; > + case GL_DEPTH: > + case GL_DEPTH_ATTACHMENT_EXT: > + case GL_DEPTH_STENCIL_ATTACHMENT: > + return &fb->Attachment[BUFFER_DEPTH]; > + case GL_STENCIL: > + case GL_STENCIL_ATTACHMENT_EXT: > + return &fb->Attachment[BUFFER_STENCIL]; > + default: > + return NULL; > + } > +} > + > +static void > +discard_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb, > + GLsizei numAttachments, const GLenum *attachments) > +{ > + GLint i; > + > + if (!ctx->Driver.DiscardFramebuffer) > + return; > + > + for (i = 0; i < numAttachments; i++) { I'd definitely move 'int i' inside the for. With at least s/GLint/int/ or similar, this patch is Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> > + struct gl_renderbuffer_attachment *att = > + get_fb_attachment(ctx, fb, attachments[i]); > + > + if (!att) > + continue; > + > + ctx->Driver.DiscardFramebuffer(ctx, fb, att); > + } > +} > > void GLAPIENTRY > _mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei > numAttachments, > @@ -4695,14 +4756,23 @@ _mesa_InvalidateNamedFramebufferSubData(GLuint > framebuffer, > invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, > x, y, width, height, > "glInvalidateNamedFramebufferSubData"); > -} > > + discard_sub_framebuffer(ctx, fb, numAttachments, attachments, > + x, y, width, height); > +} > > void GLAPIENTRY > _mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments, > const GLenum *attachments) > { > - /* no-op */ > + struct gl_framebuffer *fb; > + GET_CURRENT_CONTEXT(ctx); > + > + fb = get_framebuffer_target(ctx, target); > + if (!fb) > + return; > + > + discard_framebuffer(ctx, fb, numAttachments, attachments); > } > > > @@ -4738,6 +4808,8 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei > numAttachments, > ctx->Const.MaxViewportWidth, > ctx->Const.MaxViewportHeight, > "glInvalidateFramebuffer"); > + > + discard_framebuffer(ctx, fb, numAttachments, attachments); > } > > > @@ -4824,8 +4896,7 @@ _mesa_DiscardFramebufferEXT(GLenum target, GLsizei > numAttachments, > } > } > > - if (ctx->Driver.DiscardFramebuffer) > - ctx->Driver.DiscardFramebuffer(ctx, target, numAttachments, > attachments); > + discard_framebuffer(ctx, fb, numAttachments, attachments); > > return; > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev