On Tue, 2018-12-11 at 15:26 +0100, Erik Faye-Lund wrote: > Virglrenderer does the wrong thing when given an instance divisor; > it tries to use the element-index rather than the binding-index as > the argument to glVertexBindingDivisor(). This worked fine as long > as there was a 1:1 relationship between elements and bindings, > which was the case util 19a91841c34 "st/mesa: Use Array._DrawVAO in > st_atom_array.c.". > > So let's detect instance divisors, and restore a 1:1 relationship in > that case. This will make old versions of virglrenderer behave > correctly. For newer versions, we can consider making a better > interface, where the instance divisor isn't specified per element, > but rather per binding. But let's save that for another day. > > Signed-off-by: Erik Faye-Lund <erik.faye-l...@collabora.com>
I suppose this should have had: Fixes: 19a91841c34 "st/mesa: Use Array._DrawVAO in st_atom_array.c." _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev