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Sorry please ignore this for now. I've realised there is a bug here
where we could end up packing components in only one of the shaders but
not the other. For example if we have an array on one side but just a
bunch of individual varyings on the other (which is legal I believe).
I'll send a version 3 to fix this.
- [Mesa-dev] [PATCH v2 1/4] nir: add support for marking used... Timothy Arceri
- [Mesa-dev] [PATCH v2 2/4] nir: add is_packing_supporte... Timothy Arceri
- [Mesa-dev] [PATCH v2 3/4] nir: rewrite varying compone... Timothy Arceri
- Re: [Mesa-dev] [PATCH v2 3/4] nir: rewrite varying... Timothy Arceri
- [Mesa-dev] [RFC v2 4/4] nir: add crude live range anal... Timothy Arceri
- Re: [Mesa-dev] [RFC v2 4/4] nir: add crude live ra... Timothy Arceri