This just broke for me locally:

../mesa/src/mesa/state_tracker/st_glsl_to_tgsi.cpp: In member function
‘virtual void glsl_to_tgsi_visitor::visit(ir_call*)’:
../mesa/src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4075:9: error:
‘ir_intrinsic_begin_fragment_shader_ordering’ was not declared in this
scope
    case ir_intrinsic_begin_fragment_shader_ordering:
         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../mesa/src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4075:9: note:
suggested alternative: ‘GL_INTEL_fragment_shader_ordering’
    case ir_intrinsic_begin_fragment_shader_ordering:
On Tue, Dec 4, 2018 at 12:43 AM AppVeyor <no-re...@appveyor.com> wrote:
>
> Build mesa 9462 failed
>
> Commit 017199d2d2 by Matt Turner on 11/29/2018 11:46 PM:
> mesa: Revert INTEL_fragment_shader_ordering support\n\nThis extension is not 
> properly tested (testing for\nGL_ARB_fragment_shader_interlock is not 
> sufficient), and since this was\nnoted in review on August 28th no tests have 
> been sent.\n\nRevert "i965: Add INTEL_fragment_shader_ordering 
> support."\nRevert "mesa: Add GL/GLSL plumbing for 
> INTEL_fragment_shader_ordering"\n\nThis reverts commit 
> 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.\nThis reverts commit 
> 119435c8778dd26cb7c8bcde9f04b3982239fe60.\n\nCc: 
> mesa-sta...@lists.freedesktop.org\nAcked-by: Jason Ekstrand 
> <ja...@jlekstrand.net>\nAcked-by: Eric Anholt <e...@anholt.net>
>
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