From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeonsi/si_pipe.c | 31 ++++++++++++++++++++++++++ 1 file changed, 31 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index 503d8331906..cc56ce0c446 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -19,20 +19,21 @@ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "si_pipe.h" #include "si_public.h" #include "si_shader_internal.h" +#include "si_compute.h" #include "sid.h" #include "ac_llvm_util.h" #include "radeon/radeon_uvd.h" #include "gallivm/lp_bld_misc.h" #include "util/disk_cache.h" #include "util/u_log.h" #include "util/u_memory.h" #include "util/u_suballoc.h" #include "util/u_tests.h" @@ -859,20 +860,46 @@ static void si_disk_cache_create(struct si_screen *sscreen) */ STATIC_ASSERT(ALL_FLAGS <= UINT_MAX); shader_debug_flags |= (uint64_t)sscreen->info.address32_hi << 32; sscreen->disk_shader_cache = disk_cache_create(sscreen->info.name, cache_id, shader_debug_flags); } +static void si_set_max_shader_compiler_threads(struct pipe_screen *screen, + unsigned max_threads) +{ + struct si_screen *sscreen = (struct si_screen *)screen; + + /* This function doesn't allow a greater number of threads than + * the queue had at its creation. */ + util_queue_adjust_num_threads(&sscreen->shader_compiler_queue, + max_threads); + /* Don't change the number of threads on the low priority queue. */ +} + +static bool si_is_parallel_shader_compilation_finished(struct pipe_screen *screen, + void *shader, + unsigned shader_type) +{ + if (shader_type == PIPE_SHADER_COMPUTE) { + struct si_compute *cs = (struct si_compute*)shader; + + return util_queue_fence_is_signalled(&cs->ready); + } + struct si_shader_selector *sel = (struct si_shader_selector *)shader; + + return util_queue_fence_is_signalled(&sel->ready); +} + struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws, const struct pipe_screen_config *config) { struct si_screen *sscreen = CALLOC_STRUCT(si_screen); unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads, i; if (!sscreen) { return NULL; } @@ -888,20 +915,24 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws, &sscreen->pa_sc_raster_config_1, &sscreen->se_tile_repeat); } sscreen->debug_flags = debug_get_flags_option("R600_DEBUG", debug_options, 0); /* Set functions first. */ sscreen->b.context_create = si_pipe_create_context; sscreen->b.destroy = si_destroy_screen; + sscreen->b.set_max_shader_compiler_threads = + si_set_max_shader_compiler_threads; + sscreen->b.is_parallel_shader_compilation_finished = + si_is_parallel_shader_compilation_finished; si_init_screen_get_functions(sscreen); si_init_screen_buffer_functions(sscreen); si_init_screen_fence_functions(sscreen); si_init_screen_state_functions(sscreen); si_init_screen_texture_functions(sscreen); si_init_screen_query_functions(sscreen); /* Set these flags in debug_flags early, so that the shader cache takes * them into account. -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev