Yes, it could be added back. Marek
On Tue, Nov 27, 2018 at 3:15 AM Tom Butler <t...@r.je> wrote: > Hello, > > I realise this was removed for a reason ( > https://lists.freedesktop.org/archives/mesa-dev/2014-September/067864.html > ) but there are cases where it is useful. In older games that do not > support native FSAA being able to force it in the driver is the only way > to enable it. > > > A quick google search for AMD linux force msaa shows that I'm not the > only one who would like to see this feature return: > > > https://www.phoronix.com/forums/forum/linux-graphics-x-org-drivers/open-source-amd-linux/1024166-radeon-eqaa-anti-aliasing-support-merged-to-mesa-18-2?p=1024185#post1024185 > > https://bbs.archlinux.org/viewtopic.php?id=225425 > > > https://www.reddit.com/r/linux_gaming/comments/671yzm/forcing_antialiasing_with_mesa_radeon_driver/ > > https://github.com/dscharrer/void/blob/master/hacks/forcemsaa.c > > I understand it does cause issues in some cases but there are times when > it is useful. Could it be reintroduced with a more relevant name that > implies it shouldn't be used? E.g. GALLIUM_LEGACY_MSAA or > GALLIUM_FORCE_MSAA_EXPERIMENTAL. That way it would lower users > expectations while still making the option available to try. > > > Kind Regards, > > Tom Butler > > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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