Lucas Stach <d...@lynxeye.de> writes: > Fixes an assertion seen by users. > > Signed-off-by: Lucas Stach <d...@lynxeye.de> > Tested-by: JohnDoe_71Rus on irc > --- > src/mesa/drivers/dri/nouveau/nouveau_context.c | 9 +++++++++ > 1 file changed, 9 insertions(+) > > diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c > b/src/mesa/drivers/dri/nouveau/nouveau_context.c > index 4845767..46c0d70 100644 > --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c > +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c > @@ -117,6 +117,15 @@ nouveau_context_init(struct gl_context *ctx, struct > nouveau_screen *screen, > nouveau_span_functions_init(ctx); > _mesa_allow_light_in_model(ctx, GL_FALSE); > > + /* only advertise supported texture formats */ > + memset(&ctx->TextureFormatSupported, 0, > + sizeof(ctx->TextureFormatSupported)); > + ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true; > + ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true; > + ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true; > + ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true; > + ctx->TextureFormatSupported[MESA_FORMAT_Z24_S8] = true; > + Hi Lucas,
It's not obvious to me how this works. AFAIK nouveau doesn't make use of this array. And even if it did, the texture formats you're listing aren't the supported ones. > /* Allocate a hardware channel. */ > ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000, > NOUVEAU_FIFO_CHANNEL_CLASS,
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