sRGB textures is a requirement for OpenGL ES 3.0, so let's make sure we don't incorrectly enable a too high version.
Signed-off-by: Erik Faye-Lund <erik.faye-l...@collabora.com> --- src/mesa/main/version.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index b3c68bb865c..210caad097e 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -517,6 +517,7 @@ compute_version_es2(const struct gl_extensions *extensions, extensions->EXT_packed_float && extensions->EXT_texture_array && extensions->EXT_texture_shared_exponent && + extensions->EXT_texture_sRGB && extensions->EXT_transform_feedback && extensions->ARB_draw_instanced && extensions->ARB_uniform_buffer_object && -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev