This makes the logic a little bit easier to follow; this is *either* about ES2 compatibility *or* about gles. GL_RGB565 was added already in OpenGL ES 1.0.
Signed-off-by: Erik Faye-Lund <erik.faye-l...@collabora.com> --- src/mesa/main/glformats.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index a47263a6525..d837bfc1aca 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -2325,7 +2325,7 @@ _mesa_base_tex_format(const struct gl_context *ctx, GLint internalFormat) } } - if (ctx->Extensions.ARB_ES2_compatibility) { + if (_mesa_has_ARB_ES2_compatibility(ctx) || _mesa_is_gles(ctx)) { switch (internalFormat) { case GL_RGB565: return GL_RGB; -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev