Thanks! On Thu, Nov 22, 2018 at 1:06 AM Iago Toral <ito...@igalia.com> wrote:
> For both patches: > > Reviewed-by: Iago Toral Quiroga <ito...@igalia.com> > > On Wed, 2018-11-21 at 17:20 -0600, Jason Ekstrand wrote: > > It affects apply_pipeline_layout. Shaders compiled with the wrong > > value > > will work but they may not be robust as requested by the app. > > > > Cc: mesa-sta...@lists.freedesktop.org > > --- > > src/intel/vulkan/anv_pipeline.c | 6 ++++++ > > 1 file changed, 6 insertions(+) > > > > diff --git a/src/intel/vulkan/anv_pipeline.c > > b/src/intel/vulkan/anv_pipeline.c > > index ad0f08253e7..f170366d030 100644 > > --- a/src/intel/vulkan/anv_pipeline.c > > +++ b/src/intel/vulkan/anv_pipeline.c > > @@ -446,6 +446,9 @@ anv_pipeline_hash_graphics(struct anv_pipeline > > *pipeline, > > if (layout) > > _mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1)); > > > > + const bool rba = pipeline->device->robust_buffer_access; > > + _mesa_sha1_update(&ctx, &rba, sizeof(rba)); > > + > > for (unsigned s = 0; s < MESA_SHADER_STAGES; s++) { > > if (stages[s].entrypoint) > > anv_pipeline_hash_shader(&ctx, &stages[s]); > > @@ -466,6 +469,9 @@ anv_pipeline_hash_compute(struct anv_pipeline > > *pipeline, > > if (layout) > > _mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1)); > > > > + const bool rba = pipeline->device->robust_buffer_access; > > + _mesa_sha1_update(&ctx, &rba, sizeof(rba)); > > + > > anv_pipeline_hash_shader(&ctx, stage); > > > > _mesa_sha1_final(&ctx, sha1_out); > >
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