The code which constructs deref paths already gives you the path starting at the nearest deref_cast or deref_var. All we need to do is handle the case where the start of the path isn't a deref_var.
Cc: Karol Herbst <kher...@redhat.com> Cc: Dave Airlie <airl...@redhat.com> --- src/compiler/nir/nir_deref.c | 42 +++++++++++++++++++++++++++++++++--- 1 file changed, 39 insertions(+), 3 deletions(-) diff --git a/src/compiler/nir/nir_deref.c b/src/compiler/nir/nir_deref.c index 4a2e81956d1..59b36a7f255 100644 --- a/src/compiler/nir/nir_deref.c +++ b/src/compiler/nir/nir_deref.c @@ -272,13 +272,51 @@ nir_fixup_deref_modes(nir_shader *shader) } } +static bool +modes_may_alias(nir_variable_mode a, nir_variable_mode b) +{ + /* Two pointers can only alias if they have the same mode. + * + * NOTE: In future, with things like OpenCL generic pointers, this may not + * be true and will have to be re-evaluated. However, with graphics only, + * it should be safe. + */ + return a == b; +} + nir_deref_compare_result nir_compare_deref_paths(nir_deref_path *a_path, nir_deref_path *b_path) { - if (a_path->path[0]->var != b_path->path[0]->var) + if (!modes_may_alias(b_path->path[0]->mode, a_path->path[0]->mode)) return 0; + if (a_path->path[0]->deref_type != b_path->path[0]->deref_type) + return nir_derefs_may_alias_bit; + + if (a_path->path[0]->deref_type == nir_deref_type_var) { + /* If we can chase the deref all the way back to the variable and + * they're not the same variable, we know they can't possibly alias. + */ + if (a_path->path[0]->var != b_path->path[0]->var) + return 0; + } else { + assert(a_path->path[0]->deref_type == nir_deref_type_cast); + /* If they're not exactly the same cast, we can't compare them so we + * have to assume they alias. Comparing casts is tricky as there are + * lots of things such as mode, type, etc. to make sure work out; for + * now, we just assume CSE will combine them and compare the deref + * instructions. + * + * TODO: At some point in the future, we could be clever and understand + * that a float[] and int[] have the same layout and aliasing structure + * but double[] and vec3[] do not and we could potentially be a bit + * smarter here. + */ + if (a_path->path[0] != b_path->path[0]) + return nir_derefs_may_alias_bit; + } + /* Start off assuming they fully compare. We ignore equality for now. In * the end, we'll determine that by containment. */ @@ -368,8 +406,6 @@ nir_compare_derefs(nir_deref_instr *a, nir_deref_instr *b) nir_deref_path a_path, b_path; nir_deref_path_init(&a_path, a, NULL); nir_deref_path_init(&b_path, b, NULL); - assert(a_path.path[0]->deref_type == nir_deref_type_var); - assert(b_path.path[0]->deref_type == nir_deref_type_var); nir_deref_compare_result result = nir_compare_deref_paths(&a_path, &b_path); -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev