On Thu, Nov 15, 2018 at 10:51 AM Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > > This has been initially added for a Sascha demo (ie. deferredshadows), > but as far I can tell this seems to no longer be needed. > > No CTS changes on GFX9 and I didn't find a game that is affected. > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/amd/vulkan/radv_cmd_buffer.c | 3 --- > 1 file changed, 3 deletions(-) > > diff --git a/src/amd/vulkan/radv_cmd_buffer.c > b/src/amd/vulkan/radv_cmd_buffer.c > index 8e0ed284d6..7940a8f128 100644 > --- a/src/amd/vulkan/radv_cmd_buffer.c > +++ b/src/amd/vulkan/radv_cmd_buffer.c > @@ -2344,9 +2344,6 @@ radv_cmd_state_setup_attachments(struct radv_cmd_buffer > *cmd_buffer, > if ((att_aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && > att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { > clear_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; > - if ((att_aspects & > VK_IMAGE_ASPECT_STENCIL_BIT) && > - att->stencil_load_op == > VK_ATTACHMENT_LOAD_OP_DONT_CARE) > - clear_aspects |= > VK_IMAGE_ASPECT_STENCIL_BIT;
I think we should keep it, since it still saves bandwidth, but maybe we want to only do the clear if we do the fastpath? > } > if ((att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && > att->stencil_load_op == > VK_ATTACHMENT_LOAD_OP_CLEAR) { > -- > 2.19.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev