Thanks!

Reviewed-by: Iago Toral Quiroga <ito...@igalia.com>

On Mon, 2018-11-19 at 10:36 +0100, Gert Wollny wrote:
> FRAMEBUFFER_INCOMPLETE_DIMENSIONS is not supported for GLES 3.0 and
> later and 
> not defined for Desktop OpenGL. Instead use FRAMEBUFFER_UNSUPPORTED
> like it 
> was done before.
> 
> Thanks to Iago Toral and Andrey Simiklit for pointing out the problem
> and the 
> details. 
> 
> Fixes:  ebcde3454552adc6d3fea8af2207aafaba857796
>    i965: be more specific about FBO completeness errors
> Signed-off-by: Gert Wollny <gert.wol...@collabora.com>
> ---
>  src/mesa/drivers/dri/i965/intel_fbo.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c
> b/src/mesa/drivers/dri/i965/intel_fbo.c
> index febd1aca98..7e40d61a47 100644
> --- a/src/mesa/drivers/dri/i965/intel_fbo.c
> +++ b/src/mesa/drivers/dri/i965/intel_fbo.c
> @@ -693,7 +693,7 @@ intel_validate_framebuffer(struct gl_context
> *ctx, struct gl_framebuffer *fb)
>               d_depth != s_depth ||
>               depthRb->mt_level != stencilRb->mt_level ||
>            depthRb->mt_layer != stencilRb->mt_layer) {
> -         fbo_incomplete(fb, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS,
> +         fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
>                             "FBO incomplete: depth and stencil must
> match in"
>                             "width, height, depth, LOD and layer\n");
>        }

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