GL_ARB_texture_storage says: The commands eglBindTexImage, wglBindTexImageARB, glXBindTexImageEXT or EGLImageTargetTexture2DOES are not permitted on an immutable-format texture. They will generate the following errors: - EGLImageTargetTexture2DOES: INVALID_OPERATION - eglBindTexImage: EGL_BAD_MATCH - wglBindTexImage: ERROR_INVALID_OPERATION - glXBindTexImageEXT: BadMatch
Fixing the EGL and GLX cases requires extending the DRI interface, since setTexBuffer2 doesn't return any error information. --- src/mesa/main/teximage.c | 7 +++++++ 1 files changed, 7 insertions(+), 0 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 2348646..50095d2 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2692,6 +2692,13 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); + if (texObj->Immutable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glEGLImageTargetTexture2D(texture is immutable)"); + _mesa_unlock_texture(ctx, texObj); + return; + } + texImage = _mesa_get_tex_image(ctx, texObj, target, 0); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); -- 1.7.4.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev