This makes it possible to use a hardware luminance format as RED format. Signed-off-by: Gert Wollny <gert.wol...@collabora.com> --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 8d21cf5fa7..a9307beb36 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -420,7 +420,11 @@ brw_get_texture_swizzle(const struct gl_context *ctx, } break; case GL_RED: + swizzles[1] = SWIZZLE_ZERO; + /* fallthrough */ case GL_RG: + swizzles[2] = SWIZZLE_ZERO; + /* fallthrough */ case GL_RGB: if (_mesa_get_format_bits(img->TexFormat, GL_ALPHA_BITS) > 0 || img->TexFormat == MESA_FORMAT_RGB_DXT1 || -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev