After doing a bunch of benchmarks, primitive binning helps some games like The Talos Principle (+5%) or Serious Sam 2017 (+3%). For other titles, either it doesn't change anything or it hurts very few (less than 1%).
This only affects GFX9. Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/amd/vulkan/radv_debug.h | 5 ++--- src/amd/vulkan/radv_device.c | 3 +-- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/src/amd/vulkan/radv_debug.h b/src/amd/vulkan/radv_debug.h index 397d567961..01712bd22c 100644 --- a/src/amd/vulkan/radv_debug.h +++ b/src/amd/vulkan/radv_debug.h @@ -57,9 +57,8 @@ enum { RADV_PERFTEST_NO_BATCHCHAIN = 0x1, RADV_PERFTEST_SISCHED = 0x2, RADV_PERFTEST_LOCAL_BOS = 0x4, - RADV_PERFTEST_BINNING = 0x8, - RADV_PERFTEST_OUT_OF_ORDER = 0x10, - RADV_PERFTEST_DCC_MSAA = 0x20, + RADV_PERFTEST_OUT_OF_ORDER = 0x8, + RADV_PERFTEST_DCC_MSAA = 0x10, }; bool diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index b2078975a8..617886b8d8 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -466,7 +466,6 @@ static const struct debug_control radv_perftest_options[] = { {"nobatchchain", RADV_PERFTEST_NO_BATCHCHAIN}, {"sisched", RADV_PERFTEST_SISCHED}, {"localbos", RADV_PERFTEST_LOCAL_BOS}, - {"binning", RADV_PERFTEST_BINNING}, {"dccmsaa", RADV_PERFTEST_DCC_MSAA}, {NULL, 0} }; @@ -1635,7 +1634,7 @@ VkResult radv_CreateDevice( } device->pbb_allowed = device->physical_device->rad_info.chip_class >= GFX9 && - ((device->instance->perftest_flags & RADV_PERFTEST_BINNING) || + (!(device->instance->debug_flags & RADV_DEBUG_NOBINNING) || device->physical_device->rad_info.family == CHIP_RAVEN || device->physical_device->rad_info.family == CHIP_RAVEN2); -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev