Link time opts can remove unused outputs leaving behind useless barriers. This pass is intended to be called after linking so I've added it to nir_linking_helpers.c
This pass removes some barriers from Witcher 3 (DXVK) Vulkan shaders. --- src/compiler/nir/nir.h | 1 + src/compiler/nir/nir_linking_helpers.c | 38 ++++++++++++++++++++++++++ 2 files changed, 39 insertions(+) diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index c469e111b2..224d2f66e2 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2817,6 +2817,7 @@ void nir_compact_varyings(nir_shader *producer, nir_shader *consumer, bool default_to_smooth_interp); void nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer); bool nir_link_constant_varyings(nir_shader *producer, nir_shader *consumer); +void nir_remove_dead_barriers(nir_shader *shader); typedef enum { /* If set, this forces all non-flat fragment shader inputs to be diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c index a05890ada4..61982659a0 100644 --- a/src/compiler/nir/nir_linking_helpers.c +++ b/src/compiler/nir/nir_linking_helpers.c @@ -669,3 +669,41 @@ nir_link_constant_varyings(nir_shader *producer, nir_shader *consumer) return progress; } +/* This is intended to be called this after linking opts as unused tcs outputs + * may have been removed leaving useless barriers in the shader. + * + * TODO: We could make this pass more complex and actually check if we are + * reading outputs set by other invocations. + */ +void +nir_remove_dead_barriers(nir_shader *shader) +{ + if (shader->info.stage != MESA_SHADER_TESS_CTRL) + return; + + bool progress = false; + + nir_function_impl *impl = nir_shader_get_entrypoint(shader); + + nir_foreach_block(block, impl) { + nir_foreach_instr_safe(instr, block) { + if (instr->type != nir_instr_type_intrinsic) + continue; + + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + + /* If we see a store or load of an output then bail */ + if (intr->intrinsic == nir_intrinsic_store_deref || + intr->intrinsic == nir_intrinsic_load_deref) { + nir_variable *var = + nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); + if (var->data.mode == nir_var_shader_out) + return; + } + + /* Remove barriers if we have not yet touched any outputs */ + if (intr->intrinsic == nir_intrinsic_barrier) + nir_instr_remove(instr); + } + } +} -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev