Is ARB_framebuffer_object really needed? IIRC one of the sticking points is that it allows differently-sized render targets. Does ES3 allow that? If so, this is fine.
On Tue, Nov 13, 2018 at 12:28 PM Gert Wollny <gw.foss...@gmail.com> wrote: > > From: Gert Wollny <gert.wol...@collabora.com> > > GLES 3.0 does not actually require support for EXT_framebuffer_sRGB, it > only needs support for sRGB attachments to framebuffers. > > Signed-off-by: Gert Wollny <gert.wol...@collabora.com> > --- > src/mesa/main/version.c | 5 +++-- > 1 file changed, 3 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c > index 610ba2f08c..2f7ac75a81 100644 > --- a/src/mesa/main/version.c > +++ b/src/mesa/main/version.c > @@ -512,8 +512,9 @@ compute_version_es2(const struct gl_extensions > *extensions, > extensions->ARB_texture_float && > extensions->ARB_texture_rg && > extensions->ARB_depth_buffer_float && > - /* extensions->ARB_framebuffer_object && */ > - extensions->EXT_framebuffer_sRGB && > + (extensions->EXT_framebuffer_sRGB || > + (extensions->ARB_framebuffer_object && > + extensions->EXT_sRGB)) && > extensions->EXT_packed_float && > extensions->EXT_texture_array && > extensions->EXT_texture_shared_exponent && > -- > 2.18.1 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev