Am Donnerstag, den 01.11.2018, 11:19 -0400 schrieb Ilia Mirkin: > On Thu, Nov 1, 2018 at 10:41 AM Gert Wollny <gert.wol...@collabora.co > m> wrote: > > > > Am Donnerstag, den 01.11.2018, 10:34 -0400 schrieb Ilia Mirkin: > > > On Thu, Nov 1, 2018 at 10:31 AM Gert Wollny <gert.wollny@collabor > > > a.co > > > m> wrote: > > > > > > > > Am Donnerstag, den 01.11.2018, 10:15 -0400 schrieb Ilia Mirkin: > > > > > So ... thinking about this a little more ... how is the new > > > > > enable > > > > > different from the existing "EXT_framebuffer_sRGB" enable? > > > > > When > > > > > would > > > > > one be set but not the other? > > > > > > > > This one is a GLES extension, there, if the surface attached to > > > > a > > > > framebuffer is sRGB capable, it behaves always like > > > > glEnable(GL_FRAMEBUFFER_SRGB) is set. With this extension, > > > > control > > > > is > > > > given back to the application. To keep compatibility, the > > > > default > > > > is > > > > still the same behaviour as without the extension (which is > > > > different > > > > from desktop GL). > > > > > > Yeah, I get that the details of ext itself are different. I'm > > > talking > > > about the enable bit -- would one ever be set but not the other? > > > If > > > so, why have two bits? > > > > If a virglrenderer GLES host driver doesn't support the extension, > > then > > mesa/virgl can not expose the it (I tried it, it doesn't pass the > > tests), so there you would have EXT_framebuffer_sRGB, but not > > EXT_sRGB_write_control. > > So what does a (mesa backend) driver need to be able to do to support > EXT_sRGB_write_control on top of what's needed for > EXT_framebuffer_sRGB? > If I attach an sRGB surface to a framebuffer on GLES, then, in order to support EXT_sRGB_write_control, the backend must be able switch on and off the linear-sRGB conversion on writes to this attachment.
Best, Gert _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev