From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeonsi/si_clear.c | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c index 520e5b94f4a..8aa3355afc8 100644 --- a/src/gallium/drivers/radeonsi/si_clear.c +++ b/src/gallium/drivers/radeonsi/si_clear.c @@ -425,51 +425,50 @@ static void si_do_fast_color_clear(struct si_context *sctx, */ if (tex->buffer.b.is_shared && !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH)) continue; if (sctx->chip_class <= VI && tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D && !sctx->screen->info.htile_cmask_support_1d_tiling) continue; - bool need_decompress_pass = false; - /* Use a slow clear for small surfaces where the cost of * the eliminate pass can be higher than the benefit of fast * clear. The closed driver does this, but the numbers may differ. * * This helps on both dGPUs and APUs, even small APUs like Mullins. */ bool too_small = tex->buffer.b.b.nr_samples <= 1 && tex->buffer.b.b.width0 * tex->buffer.b.b.height0 <= 512 * 512; + bool eliminate_needed = false; + bool fmask_decompress_needed = false; /* Fast clear is the most appropriate place to enable DCC for * displayable surfaces. */ if (sctx->family == CHIP_STONEY && !too_small) { vi_separate_dcc_try_enable(sctx, tex); /* RB+ isn't supported with a CMASK clear only on Stoney, * so all clears are considered to be hypothetically slow * clears, which is weighed when determining whether to * enable separate DCC. */ if (tex->dcc_gather_statistics) /* only for Stoney */ tex->num_slow_clears++; } /* Try to clear DCC first, otherwise try CMASK. */ if (vi_dcc_enabled(tex, 0)) { uint32_t reset_value; - bool eliminate_needed; if (sctx->screen->debug_flags & DBG(NO_DCC_CLEAR)) continue; /* This can happen with mipmapping or MSAA. */ if (sctx->chip_class == VI && !tex->surface.u.legacy.level[level].dcc_fast_clear_size) continue; if (!vi_get_fast_clear_parameters(tex->buffer.b.b.format, @@ -484,28 +483,24 @@ static void si_do_fast_color_clear(struct si_context *sctx, /* DCC fast clear with MSAA should clear CMASK to 0xC. */ if (tex->buffer.b.b.nr_samples >= 2 && tex->cmask_buffer) { /* TODO: This doesn't work with MSAA. */ if (eliminate_needed) continue; uint32_t clear_value = 0xCCCCCCCC; si_clear_buffer(sctx, &tex->cmask_buffer->b.b, tex->cmask_offset, tex->surface.cmask_size, &clear_value, 4, SI_COHERENCY_CB_META); - need_decompress_pass = true; + fmask_decompress_needed = true; } vi_dcc_clear_level(sctx, tex, 0, reset_value); - - if (eliminate_needed) - need_decompress_pass = true; - tex->separate_dcc_dirty = true; } else { if (too_small) continue; /* 128-bit formats are unusupported */ if (tex->surface.bpe > 8) { continue; } @@ -516,37 +511,38 @@ static void si_do_fast_color_clear(struct si_context *sctx, /* ensure CMASK is enabled */ si_alloc_separate_cmask(sctx->screen, tex); if (!tex->cmask_buffer) continue; /* Do the fast clear. */ uint32_t clear_value = 0; si_clear_buffer(sctx, &tex->cmask_buffer->b.b, tex->cmask_offset, tex->surface.cmask_size, &clear_value, 4, SI_COHERENCY_CB_META); - need_decompress_pass = true; + eliminate_needed = true; } - if (need_decompress_pass && + if ((eliminate_needed || fmask_decompress_needed) && !(tex->dirty_level_mask & (1 << level))) { tex->dirty_level_mask |= 1 << level; p_atomic_inc(&sctx->screen->compressed_colortex_counter); } /* We can change the micro tile mode before a full clear. */ si_set_optimal_micro_tile_mode(sctx->screen, tex); + *buffers &= ~clear_bit; + if (si_set_clear_color(tex, fb->cbufs[i]->format, color)) { sctx->framebuffer.dirty_cbufs |= 1 << i; si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer); } - *buffers &= ~clear_bit; } } static void si_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct si_context *sctx = (struct si_context *)ctx; struct pipe_framebuffer_state *fb = &sctx->framebuffer.state; struct pipe_surface *zsbuf = fb->zsbuf; -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev