I went ahead and committed this. Thanks.
Jose
On 23/10/18 22:10, Liviu Prodea wrote:
I found a remnant of texture_float build option that wasn't removed in
https://gitlab.freedesktop.org/mesa/mesa/commit/66673bef941af344314fe9c91cad8cd330b245eb
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgitlab.freedesktop.org%2Fmesa%2Fmesa%2Fcommit%2F66673bef941af344314fe9c91cad8cd330b245eb&data=02%7C01%7Cjfonseca%40vmware.com%7C6570b0c1f33b4ac6b3f608d6392c6bd2%7Cb39138ca3cee4b4aa4d6cd83d9dd62f0%7C1%7C0%7C636759260287149540&sdata=DJLOHnir1gTHAhXKQ99L77kqOig5hbTv07LQXqFngyk%3D&reserved=0>
This patch removes it.
---
common.py | 3 ---
1 file changed, 3 deletions(-)
diff --git a/common.py b/common.py
index f4f2bb4..be3ccfc 100644
--- a/common.py
+++ b/common.py
@@ -105,9 +105,6 @@ def AddOptions(opts):
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
- opts.Add(BoolOption('texture_float',
- 'enable floating-point textures and renderbuffers',
- 'no'))
opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
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