https://bugs.freedesktop.org/show_bug.cgi?id=108355

Hadrien Nilsson <freedesk...@psydk.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|Drivers/Gallium/radeonsi    |Drivers/Gallium/softpipe
           Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org
         QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org

--- Comment #1 from Hadrien Nilsson <freedesk...@psydk.org> ---
I start thinking I'm not in the right Bugzilla section as OpenGL does not
handle mouse cursors. Sorry if that the case, I would love to know the exact
faulting component in the graphics stack.

I do not know if this is a SDL, X11, drm, amdgpu or hardware problem, or the
game itself (some kind of surface corruption). But Gnome screenshot program is
able to correctly retrieve the cursor image as shown in the attachment.

I wrote a small SDL program that changes my mouse cursor, as this is what Civ6
seems to use, but everything works fine.

I contacted Aspyr support but their response was a dead-end : "AMD an Intel
GPUs aren't supported".

I tried to make the game use my own compiled SDL version with no luck. Steam
games seem to use some kind of sandbox, LD_PRELOAD seems to be ignored. Or the
game may not actually use SDL for the mouse cursor though the related symbols
are referenced in the executable.

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