Tested with Hellblade and LLVM 6, 7 and master, no hangs so far. Maybe some NIR changes fixed the issue as a side effect.
This should reduce code size a little bit. Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/amd/vulkan/radv_shader.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 3e3eb96a53..12019e96cd 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -520,9 +520,8 @@ static void radv_init_llvm_target() * * "mesa" is the prefix for error messages. */ - const char *argv[3] = { "mesa", "-simplifycfg-sink-common=false", - "-amdgpu-skip-threshold=1" }; - LLVMParseCommandLineOptions(3, argv, NULL); + const char *argv[2] = { "mesa", "-simplifycfg-sink-common=false" }; + LLVMParseCommandLineOptions(2, argv, NULL); } static once_flag radv_init_llvm_target_once_flag = ONCE_FLAG_INIT; -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev