On Thursday, October 11, 2018 11:58:40 AM PDT Kenneth Graunke wrote: > On Tuesday, October 2, 2018 9:16:01 AM PDT asimiklit.w...@gmail.com wrote: > > From: Andrii Simiklit <andrii.simik...@globallogic.com> > > > > I guess that when we calculating the width0, height0, depth0 > > to use for function 'intel_miptree_create' we need to consider > > the 'base level' like it is done in the 'intel_miptree_create_for_teximage' > > function. > > > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107987 > > Signed-off-by: Andrii Simiklit <andrii.simik...@globallogic.com> > > --- > > .../drivers/dri/i965/intel_tex_validate.c | 26 ++++++++++++++++++- > > 1 file changed, 25 insertions(+), 1 deletion(-) > > I believe this patch is correct - we're assembling things into a new > miptree, which we start at level 0 - so we need the sizes for level 0. > > Alternatively, we might be able to pass validate_first_level instead > of 0 when calling intel_miptree_create, to make one that's only good > up until the new base...and have to re-assemble it the next time they > change the base. It would save memory potentially. But more copies. > I don't have a strong preference which is better. > > Please do make a Piglit or dEQP test for this. > > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
Sorry, withdrawing my review. :( Chris Forbes pointed out on IRC that your reproducer case is backwards: miplevel 0 - 1x1 miplevel 1 - 2x2 miplevel 2 - 4x4 That's upside down. A proper miptree would have the base be largest: miplevel 0 - 4x4 miplevel 1 - 2x2 miplevel 2 - 1x1 So, yes, I could see this tripping an assert...but such a crazy texture will never be mipmap complete. If they're expecting mipmapping, then it seems like they should get a fallback black texture (which normally happens for incomplete textures). If not, maybe they should get a single miplevel? Either way, seems like we should detect insanity and bail, rather than change size calculations for the normal sane case.
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