On Tue, Oct 9, 2018 at 12:46 PM Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
>
>
>
> On 10/9/18 12:38 PM, Bas Nieuwenhuizen wrote:
> > On Tue, Oct 9, 2018 at 12:25 PM Samuel Pitoiset
> > <samuel.pitoi...@gmail.com> wrote:
> >>
> >> This fixes crashes for some CTS:
> >> dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.*.linear_*_*
> >> dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.*.*_linear_*
> >>
> >> v2: fix stride
> >>
> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108113
> >> Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
> >> ---
> >>   src/amd/vulkan/radv_meta_bufimage.c | 275 ++++++++++++++++++++++++++++
> >>   src/amd/vulkan/radv_meta_clear.c    |   5 +-
> >>   src/amd/vulkan/radv_private.h       |   5 +
> >>   3 files changed, 284 insertions(+), 1 deletion(-)
> >>
> >> diff --git a/src/amd/vulkan/radv_meta_bufimage.c 
> >> b/src/amd/vulkan/radv_meta_bufimage.c
> >> index b596173fe1..9efb971638 100644
> >> --- a/src/amd/vulkan/radv_meta_bufimage.c
> >> +++ b/src/amd/vulkan/radv_meta_bufimage.c
> >> @@ -893,6 +893,164 @@ radv_device_finish_meta_cleari_state(struct 
> >> radv_device *device)
> >>                               state->cleari.pipeline_3d, &state->alloc);
> >>   }
> >>
> >> +/* Special path for clearing R32G32B32 images using a compute shader. */
> >> +static nir_shader *
> >> +build_nir_cleari_r32g32b32_compute_shader(struct radv_device *dev)
> >> +{
> >> +       nir_builder b;
> >> +       const struct glsl_type *img_type = 
> >> glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
> >> +                                                            false,
> >> +                                                            false,
> >> +                                                            
> >> GLSL_TYPE_FLOAT);
> >> +       nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, 
> >> NULL);
> >> +       b.shader->info.name = ralloc_strdup(b.shader, 
> >> "meta_cleari_r32g32b32_cs");
> >> +       b.shader->info.cs.local_size[0] = 16;
> >> +       b.shader->info.cs.local_size[1] = 16;
> >> +       b.shader->info.cs.local_size[2] = 1;
> >> +
> >> +       nir_variable *output_img = nir_variable_create(b.shader, 
> >> nir_var_uniform,
> >> +                                                      img_type, 
> >> "out_img");
> >> +       output_img->data.descriptor_set = 0;
> >> +       output_img->data.binding = 0;
> >> +
> >> +       nir_ssa_def *invoc_id = nir_load_system_value(&b, 
> >> nir_intrinsic_load_local_invocation_id, 0);
> >> +       nir_ssa_def *wg_id = nir_load_system_value(&b, 
> >> nir_intrinsic_load_work_group_id, 0);
> >> +       nir_ssa_def *block_size = nir_imm_ivec4(&b,
> >> +                                               
> >> b.shader->info.cs.local_size[0],
> >> +                                               
> >> b.shader->info.cs.local_size[1],
> >> +                                               
> >> b.shader->info.cs.local_size[2], 0);
> >> +
> >> +       nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, 
> >> block_size), invoc_id);
> >> +
> >> +       nir_intrinsic_instr *clear_val = 
> >> nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
> >> +       nir_intrinsic_set_base(clear_val, 0);
> >> +       nir_intrinsic_set_range(clear_val, 16);
> >> +       clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
> >> +       clear_val->num_components = 3;
> >> +       nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 3, 32, 
> >> "clear_value");
> >> +       nir_builder_instr_insert(&b, &clear_val->instr);
> >> +
> >> +       nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, 
> >> nir_intrinsic_load_push_constant);
> >> +       nir_intrinsic_set_base(stride, 0);
> >> +       nir_intrinsic_set_range(stride, 16);
> >> +       stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
> >> +       stride->num_components = 1;
> >> +       nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
> >> +       nir_builder_instr_insert(&b, &stride->instr);
> >> +
> >> +       nir_ssa_def *global_x = nir_channel(&b, global_id, 0);
> >> +       nir_ssa_def *global_y = nir_channel(&b, global_id, 1);
> >> +
> >> +       nir_ssa_def *global_pos =
> >> +               nir_iadd(&b,
> >> +                        nir_imul(&b, global_y, &stride->dest.ssa),
> >> +                        nir_imul(&b, global_x, nir_imm_int(&b, 3)));
> >> +
> >> +       for (unsigned chan = 0; chan < 3; chan++) {
> >> +               nir_ssa_def *local_pos =
> >> +                       nir_iadd(&b, global_pos, nir_imm_int(&b, chan));
> >> +
> >> +               nir_ssa_def *coord =
> >> +                       nir_vec4(&b, local_pos, local_pos, local_pos, 
> >> local_pos);
> >> +
> >> +               nir_intrinsic_instr *store = 
> >> nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
> >> +               store->num_components = 1;
> >> +               store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, 
> >> output_img)->dest.ssa);
> >> +               store->src[1] = nir_src_for_ssa(coord);
> >> +               store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
> >> +               store->src[3] = nir_src_for_ssa(nir_channel(&b, 
> >> &clear_val->dest.ssa, chan));
> >> +               nir_builder_instr_insert(&b, &store->instr);
> >> +       }
> >> +
> >> +       return b.shader;
> >> +}
> >> +
> >> +static VkResult
> >> +radv_device_init_meta_cleari_r32g32b32_state(struct radv_device *device)
> >> +{
> >> +       VkResult result;
> >> +       struct radv_shader_module cs = { .nir = NULL };
> >> +
> >> +       cs.nir = build_nir_cleari_r32g32b32_compute_shader(device);
> >> +
> >> +       VkDescriptorSetLayoutCreateInfo ds_create_info = {
> >> +               .sType = 
> >> VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
> >> +               .flags = 
> >> VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
> >> +               .bindingCount = 1,
> >> +               .pBindings = (VkDescriptorSetLayoutBinding[]) {
> >> +                       {
> >> +                               .binding = 0,
> >> +                               .descriptorType = 
> >> VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
> >> +                               .descriptorCount = 1,
> >> +                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
> >> +                               .pImmutableSamplers = NULL
> >> +                       },
> >> +               }
> >> +       };
> >> +
> >> +       result = 
> >> radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
> >> +                                               &ds_create_info,
> >> +                                               &device->meta_state.alloc,
> >> +                                               
> >> &device->meta_state.cleari_r32g32b32.img_ds_layout);
> >> +       if (result != VK_SUCCESS)
> >> +               goto fail;
> >> +
> >> +       VkPipelineLayoutCreateInfo pl_create_info = {
> >> +               .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
> >> +               .setLayoutCount = 1,
> >> +               .pSetLayouts = 
> >> &device->meta_state.cleari_r32g32b32.img_ds_layout,
> >> +               .pushConstantRangeCount = 1,
> >> +               .pPushConstantRanges = 
> >> &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
> >> +       };
> >> +
> >> +       result = radv_CreatePipelineLayout(radv_device_to_handle(device),
> >> +                                          &pl_create_info,
> >> +                                          &device->meta_state.alloc,
> >> +                                          
> >> &device->meta_state.cleari_r32g32b32.img_p_layout);
> >> +       if (result != VK_SUCCESS)
> >> +               goto fail;
> >> +
> >> +       /* compute shader */
> >> +       VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
> >> +               .sType = 
> >> VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
> >> +               .stage = VK_SHADER_STAGE_COMPUTE_BIT,
> >> +               .module = radv_shader_module_to_handle(&cs),
> >> +               .pName = "main",
> >> +               .pSpecializationInfo = NULL,
> >> +       };
> >> +
> >> +       VkComputePipelineCreateInfo vk_pipeline_info = {
> >> +               .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
> >> +               .stage = pipeline_shader_stage,
> >> +               .flags = 0,
> >> +               .layout = device->meta_state.cleari_r32g32b32.img_p_layout,
> >> +       };
> >> +
> >> +       result = radv_CreateComputePipelines(radv_device_to_handle(device),
> >> +                                            
> >> radv_pipeline_cache_to_handle(&device->meta_state.cache),
> >> +                                            1, &vk_pipeline_info, NULL,
> >> +                                            
> >> &device->meta_state.cleari_r32g32b32.pipeline);
> >> +
> >> +fail:
> >> +       ralloc_free(cs.nir);
> >> +       return result;
> >> +}
> >> +
> >> +static void
> >> +radv_device_finish_meta_cleari_r32g32b32_state(struct radv_device *device)
> >> +{
> >> +       struct radv_meta_state *state = &device->meta_state;
> >> +
> >> +       radv_DestroyPipelineLayout(radv_device_to_handle(device),
> >> +                                  state->cleari_r32g32b32.img_p_layout,
> >> +                                  &state->alloc);
> >> +       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
> >> +                                       
> >> state->cleari_r32g32b32.img_ds_layout,
> >> +                                       &state->alloc);
> >> +       radv_DestroyPipeline(radv_device_to_handle(device),
> >> +                            state->cleari_r32g32b32.pipeline, 
> >> &state->alloc);
> >> +}
> >> +
> >>   void
> >>   radv_device_finish_meta_bufimage_state(struct radv_device *device)
> >>   {
> >> @@ -900,6 +1058,7 @@ radv_device_finish_meta_bufimage_state(struct 
> >> radv_device *device)
> >>          radv_device_finish_meta_btoi_state(device);
> >>          radv_device_finish_meta_itoi_state(device);
> >>          radv_device_finish_meta_cleari_state(device);
> >> +       radv_device_finish_meta_cleari_r32g32b32_state(device);
> >>   }
> >>
> >>   VkResult
> >> @@ -923,7 +1082,13 @@ radv_device_init_meta_bufimage_state(struct 
> >> radv_device *device)
> >>          if (result != VK_SUCCESS)
> >>                  goto fail_cleari;
> >>
> >> +       result = radv_device_init_meta_cleari_r32g32b32_state(device);
> >> +       if (result != VK_SUCCESS)
> >> +               goto fail_cleari_r32g32b32;
> >> +
> >>          return VK_SUCCESS;
> >> +fail_cleari_r32g32b32:
> >> +       radv_device_finish_meta_cleari_r32g32b32_state(device);
> >>   fail_cleari:
> >>          radv_device_finish_meta_cleari_state(device);
> >>   fail_itoi:
> >> @@ -1214,6 +1379,109 @@ radv_meta_image_to_image_cs(struct radv_cmd_buffer 
> >> *cmd_buffer,
> >>          }
> >>   }
> >>
> >> +static void
> >> +cleari_r32g32b32_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
> >> +                                 struct radv_buffer_view *view)
> >> +{
> >> +       struct radv_device *device = cmd_buffer->device;
> >> +
> >> +       radv_meta_push_descriptor_set(cmd_buffer,
> >> +                                     VK_PIPELINE_BIND_POINT_COMPUTE,
> >> +                                     
> >> device->meta_state.cleari_r32g32b32.img_p_layout,
> >> +                                     0, /* set */
> >> +                                     1, /* descriptorWriteCount */
> >> +                                     (VkWriteDescriptorSet[]) {
> >> +                                             {
> >> +                                                     .sType = 
> >> VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
> >> +                                                     .dstBinding = 0,
> >> +                                                     .dstArrayElement = 0,
> >> +                                                     .descriptorCount = 1,
> >> +                                                     .descriptorType = 
> >> VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
> >> +                                                     .pTexelBufferView = 
> >> (VkBufferView[])  { radv_buffer_view_to_handle(view) },
> >> +                                             }
> >> +                                     });
> >> +}
> >> +
> >> +static void
> >> +radv_meta_clear_image_cs_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
> >> +                                  struct radv_meta_blit2d_surf *dst,
> >> +                                  const VkClearColorValue *clear_color)
> >> +{
> >> +       VkPipeline pipeline = 
> >> cmd_buffer->device->meta_state.cleari_r32g32b32.pipeline;
> >> +       struct radv_device_memory mem = { .bo = dst->image->bo };
> >> +       struct radv_device *device = cmd_buffer->device;
> >> +       struct radv_buffer_view dst_view;
> >> +       unsigned stride;
> >> +       VkFormat format;
> >> +       VkBuffer buffer;
> >> +
> >> +       switch (dst->format) {
> >> +       case VK_FORMAT_R32G32B32_UINT:
> >> +               format = VK_FORMAT_R32_UINT;
> >> +               break;
> >> +       case VK_FORMAT_R32G32B32_SINT:
> >> +               format = VK_FORMAT_R32_SINT;
> >> +               break;
> >> +       case VK_FORMAT_R32G32B32_SFLOAT:
> >> +               format = VK_FORMAT_R32_SFLOAT;
> >> +               break;
> >> +       default:
> >> +               unreachable("invalid R32G32B32 format");
> >> +       }
> >> +
> >> +       /* This special clear path for R32G32B32 formats will write the 
> >> linear
> >> +        * image as a buffer with the same underlying memory. The compute
> >> +        * shader will clear all components separately using a R32 format.
> >> +        */
> >> +       radv_CreateBuffer(radv_device_to_handle(device),
> >> +                         &(VkBufferCreateInfo) {
> >> +                               .sType = 
> >> VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
> >> +                               .flags = 0,
> >> +                               .size = dst->image->size,
> >> +                               .usage = 
> >> VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
> >> +                               .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
> >> +                         }, NULL, &buffer);
> >> +
> >> +       radv_BindBufferMemory2(radv_device_to_handle(device), 1,
> >> +                              (VkBindBufferMemoryInfoKHR[]) {
> >> +                                   {
> >> +                                       .sType = 
> >> VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
> >> +                                       .buffer = buffer,
> >> +                                       .memory = 
> >> radv_device_memory_to_handle(&mem),
> >> +                                       .memoryOffset = dst->image->offset,
> >> +                                   }
> >> +                              });
> >> +
> >> +       create_bview(cmd_buffer, radv_buffer_from_handle(buffer), 0, 
> >> format, &dst_view);
> >> +       cleari_r32g32b32_bind_descriptors(cmd_buffer, &dst_view);
> >> +
> >> +       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
> >> +                            VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
> >> +
> >> +       if (cmd_buffer->device->physical_device->rad_info.chip_class >= 
> >> GFX9) {
> >> +               stride = dst->image->surface.u.gfx9.surf_pitch;
> >
> > Why is this not multiplied by 3?
> >
> > If it is just an omission and you add it (or better move the * 3 to
> > the push constant init code so it is shared),
>
> Because it's already the pitch and we don't have to multiply it by 3?

It still is the pitch in units of R32G32B32 pixels, no? Otherwise
radv_GetImageSubresourceLayout would be very wrong at least. And if it
is in bytes we need a divide by 4 still.
>
> >
> > Reviewed-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>
> >
> >> +       } else {
> >> +               stride = dst->image->surface.u.legacy.level[0].nblk_x * 3;
> >> +       }
> >> +
> >> +       unsigned push_constants[4] = {
> >> +               clear_color->uint32[0],
> >> +               clear_color->uint32[1],
> >> +               clear_color->uint32[2],
> >> +               stride,
> >> +       };
> >> +
> >> +       radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> >> +                             
> >> device->meta_state.cleari_r32g32b32.img_p_layout,
> >> +                             VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
> >> +                             push_constants);
> >> +
> >> +       radv_unaligned_dispatch(cmd_buffer, dst->image->info.width,
> >> +                               dst->image->info.height, 1);
> >> +
> >> +       radv_DestroyBuffer(radv_device_to_handle(device), buffer, NULL);
> >> +}
> >> +
> >>   static void
> >>   cleari_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
> >>                          struct radv_image_view *dst_iview)
> >> @@ -1252,6 +1520,13 @@ radv_meta_clear_image_cs(struct radv_cmd_buffer 
> >> *cmd_buffer,
> >>          struct radv_device *device = cmd_buffer->device;
> >>          struct radv_image_view dst_iview;
> >>
> >> +       if (dst->format == VK_FORMAT_R32G32B32_UINT ||
> >> +           dst->format == VK_FORMAT_R32G32B32_SINT ||
> >> +           dst->format == VK_FORMAT_R32G32B32_SFLOAT) {
> >> +               radv_meta_clear_image_cs_r32g32b32(cmd_buffer, dst, 
> >> clear_color);
> >> +               return;
> >> +       }
> >> +
> >>          create_iview(cmd_buffer, dst, &dst_iview);
> >>          cleari_bind_descriptors(cmd_buffer, &dst_iview);
> >>
> >> diff --git a/src/amd/vulkan/radv_meta_clear.c 
> >> b/src/amd/vulkan/radv_meta_clear.c
> >> index 0ae7191f17..c8a7f80d55 100644
> >> --- a/src/amd/vulkan/radv_meta_clear.c
> >> +++ b/src/amd/vulkan/radv_meta_clear.c
> >> @@ -1476,7 +1476,10 @@ radv_cmd_clear_image(struct radv_cmd_buffer 
> >> *cmd_buffer,
> >>                                  radv_get_layerCount(image, range);
> >>                          for (uint32_t s = 0; s < layer_count; ++s) {
> >>
> >> -                               if (cs) {
> >> +                               if (cs ||
> >> +                                   (format == VK_FORMAT_R32G32B32_UINT ||
> >> +                                    format == VK_FORMAT_R32G32B32_SINT ||
> >> +                                    format == 
> >> VK_FORMAT_R32G32B32_SFLOAT)) {
> >>                                          struct radv_meta_blit2d_surf surf;
> >>                                          surf.format = format;
> >>                                          surf.image = image;
> >> diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
> >> index 15a66bdc1b..33ba8a7354 100644
> >> --- a/src/amd/vulkan/radv_private.h
> >> +++ b/src/amd/vulkan/radv_private.h
> >> @@ -515,6 +515,11 @@ struct radv_meta_state {
> >>                  VkPipeline pipeline;
> >>                  VkPipeline pipeline_3d;
> >>          } cleari;
> >> +       struct {
> >> +               VkPipelineLayout                          img_p_layout;
> >> +               VkDescriptorSetLayout                     img_ds_layout;
> >> +               VkPipeline pipeline;
> >> +       } cleari_r32g32b32;
> >>
> >>          struct {
> >>                  VkPipelineLayout                          p_layout;
> >> --
> >> 2.19.1
> >>
> >> _______________________________________________
> >> mesa-dev mailing list
> >> mesa-dev@lists.freedesktop.org
> >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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