I see what you're doing now.  I just saw patch 8.  Still, 6-8 could go
together.  Doesn't really matter I guess.

--Jason

On Wed, Oct 3, 2018 at 2:40 PM Jason Ekstrand <ja...@jlekstrand.net> wrote:

> This should probably be squashed into patch 5
>
> On Sat, Sep 15, 2018 at 12:46 AM Caio Marcelo de Oliveira Filho <
> caio.olive...@intel.com> wrote:
>
>> No changes to shader-db.
>> ---
>>  src/intel/compiler/brw_nir.c | 1 +
>>  1 file changed, 1 insertion(+)
>>
>> diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
>> index b38c3ba383d..77938efae31 100644
>> --- a/src/intel/compiler/brw_nir.c
>> +++ b/src/intel/compiler/brw_nir.c
>> @@ -553,6 +553,7 @@ brw_nir_optimize(nir_shader *nir, const struct
>> brw_compiler *compiler,
>>           OPT(nir_opt_find_array_copies);
>>        }
>>        OPT(nir_opt_copy_prop_vars);
>> +      OPT(nir_opt_dead_write_vars);
>>
>>        if (is_scalar) {
>>           OPT(nir_lower_alu_to_scalar);
>> --
>> 2.19.0
>>
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>
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