On 10/1/18 8:23 PM, Marek Olšák wrote:
What improvement do you get from this?
Possibly less HTILE decompressions if small surfaces don't support
TC-compatible HTILE. RADV has some restrictions, like mipmaps and MSAA.
I didn't benchmark anything though.
Thanks,
Marek
On Fri, Sep 28, 2018 at 10:27 AM Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
Like we disable DCC/CMASK for small color surfaces as well.
Serious Sam 2017 creates a 1x1 depth surface and I think
it should be faster to decompress compared to the benefit
of fast clears.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/amd/vulkan/radv_image.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index 658ccb65be..64346aa340 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -923,7 +923,9 @@ radv_image_can_enable_fmask(struct radv_image *image)
static inline bool
radv_image_can_enable_htile(struct radv_image *image)
{
- return image->info.levels == 1 && vk_format_is_depth(image->vk_format);
+ return image->info.levels == 1 &&
+ vk_format_is_depth(image->vk_format) &&
+ image->info.width * image->info.height >= 8 * 8;
}
VkResult
--
2.19.0
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