Pushed, thanks!
Marek On Sun, Sep 23, 2018 at 6:45 PM Józef Kucia <joseph.ku...@gmail.com> wrote: > > Fixes GPU hangs. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107857 > Signed-off-by: Józef Kucia <joseph.ku...@gmail.com> > --- > src/gallium/drivers/radeonsi/si_shader.c | 9 ++++++--- > 1 file changed, 6 insertions(+), 3 deletions(-) > > diff --git a/src/gallium/drivers/radeonsi/si_shader.c > b/src/gallium/drivers/radeonsi/si_shader.c > index 36f58e2ce52c..fedc616ebf61 100644 > --- a/src/gallium/drivers/radeonsi/si_shader.c > +++ b/src/gallium/drivers/radeonsi/si_shader.c > @@ -4326,9 +4326,12 @@ static void si_llvm_emit_vertex(struct ac_shader_abi > *abi, > gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex, > ctx->i32_1, ""); > LLVMBuildStore(ctx->ac.builder, gs_next_vertex, > ctx->gs_next_vertex[stream]); > > - /* Signal vertex emission */ > - ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | > (stream << 8), > - si_get_gs_wave_id(ctx)); > + /* Signal vertex emission if vertex data was written. */ > + if (offset) { > + ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | > AC_SENDMSG_GS | (stream << 8), > + si_get_gs_wave_id(ctx)); > + } > + > if (!use_kill) > lp_build_endif(&if_state); > } > -- > 2.16.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev