On Mon, Apr 16, 2012 at 8:09 AM, Marek Olšák <mar...@gmail.com> wrote: > Hi, > > does lack of feedback mean that this idea is still off the table > despite the performance increase, or that nobody is opposed to it > anymore? > > In other words, may I start adapting the other drivers and send patches?
Seems ok to me FWIW. Alex > > Thanks, > Marek > > On Thu, Apr 12, 2012 at 8:08 PM, Marek Olšák <mar...@gmail.com> wrote: >> Hi, >> >> In parallel with my other work, I have been looking for ways to >> decrease our draw-call overhead and tried adding the user buffer >> pointer into pipe_vertex_buffer and pipe_index_buffer, which led to a >> removal of a lot of code from st_draw.c. With that change, I have >> tested r300g with torcs and ipers and got surprising results. >> >> Pros: >> - 9% performance increase in torcs (open source game) >> - 6% performance increase in ipers (from Mesa demos) >> - Besides that, a little over 110 lines of code was removed from st_draw.c. >> >> Cons: >> - The user buffer contents are fully mutable between draw calls, >> however drivers should be ready for that now. >> >> I know this was brought up long ago and it was NAK'd, but you know, >> it's really hard to resist this framerate-increasing "cleanup". I >> guess many people would agree. >> >> Here's the proof-of-concept implementation (2 commits): >> http://cgit.freedesktop.org/~mareko/mesa/commit/?h=gallium-user-ptr-in-states&id=21cf1414df5e24942fe4f0fdab008c9b3bc63802 >> http://cgit.freedesktop.org/~mareko/mesa/commit/?h=gallium-user-ptr-in-states&id=a582f05b56b89e8c2e1345b6c2b6eb9663919eba >> >> Here are the exact benchmark results: >> >> Torcs before: >> libGL: FPS = 22.3 >> libGL: FPS = 21.6 >> libGL: FPS = 20.5 >> libGL: FPS = 20.4 >> >> Torcs after: >> libGL: FPS = 24.4 >> libGL: FPS = 23.7 >> libGL: FPS = 22.2 >> libGL: FPS = 22.0 >> >> Ipers before: >> Frame rate: 30.212976 >> Frame rate: 30.183079 >> Frame rate: 30.183079 >> Frame rate: 30.257936 >> >> Ipers after: >> Frame rate: 31.761785 >> Frame rate: 32.000000 >> Frame rate: 32.082922 >> Frame rate: 32.146389 >> >> Comments welcome. >> >> Thanks, >> Marek > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev