On Thu, 2018-09-20 at 10:18 +0300, Sergii Romantsov wrote: > Hello, > about rejected: > > Sergii Romantsov (1): > > 4aec44c0d9c i965/tools: 32bit compilation with meson > > Reason: this commit was immediately reverted by commit 2dce1175c1c. > > Actually, commit 'i965/tools: 32bit compilation with meson' depends on > 'intel: compiler option msse2 and mstackrealign' > And it was reverted due to the second one wasn't pushed before. >
Actually, it is already on the queue. This "rejected" patch is the first committed version, which was reverted later. After the revert, a new commit happened, which is the one in the queue. J.A. > So, i would say it may be queued because 'intel: compiler option msse2 and > mstackrealign' is also queued. > > On Thu, Sep 20, 2018 at 12:43 AM Juan A. Suarez Romero <jasua...@igalia.com> > wrote: > > Hello list, > > > > The candidate for the Mesa 18.2.1 is now available. Currently we have: > > - 57 queued (+1 squashed) > > - 0 nominated (outstanding) > > - and 2 rejected patches > > > > The current queue consists of: > > > > Vulkan headers are now updated to 1.1.84. > > > > Lot of fixes for Vulkan drivers. > > > > In RADV driver there are fixes for crashes in the CTS testsuite, GPU hangs > > when > > using indirect descriptors, fixes for VK_EXT_conditional_rendering > > extension, > > and some other fixes. > > > > On the other hand, ANV driver also contains several fixes related with > > vertex > > attributes, disabling cache in SKL GT4 tessellation shader, clamping > > scissors in > > framebuffer, support for v3 in VK_EXT_vertex_attribute_divisor extension, > > and > > several other fixes. > > > > Other fixes are also available for Broadcom's Android driver, radeonsi, > > r600, > > v3d, and so on. > > > > Meson also gets a couple of fixes, including fixes when compiling 32bit > > Intel > > drivers. > > > > > > Take a look at section "Mesa stable queue" for more information. > > > > > > Testing reports/general approval > > -------------------------------- > > Any testing reports (or general approval of the state of the branch) will be > > greatly appreciated. > > > > The plan is to have 18.2.1 this Friday (21st September), around or shortly > > after 12:00 > > GMT. > > > > If you have any questions or suggestions - be that about the current patch > > queue > > or otherwise, please go ahead. > > > > > > Trivial merge conflicts > > ----------------------- > > commit 3f20c0a004e3e8ed4f56114af445ac9eed9e19e6 > > Author: Sergii Romantsov <sergii.romant...@gmail.com> > > > > i965/tools: 32bit compilation with meson > > > > (cherry picked from commit 97fcccb25ed5f55139c03ebc1c71742f0f25f683) > > > > commit f1305c32c1cd4f7c59ef5dfb2eac33339edabc70 > > Author: Jason Ekstrand <jason.ekstr...@intel.com> > > > > nir: Add a small pass to rematerialize derefs per-block > > > > (cherry picked from commit 7d1d1208c2b38890fe065b6431ef2e3b7166bae4) > > > > > > Cheers, > > J.A. > > > > > > Mesa stable queue > > ----------------- > > > > Nominated (0) > > ============== > > > > Queued (57) > > =========== > > Andres Gomez (1): > > Revert "Revert "glsl: skip stringification in preprocessor if in > > unreachable branch"" > > > > Andrii Simiklit (4): > > mesa/util: add missing va_end() after va_copy() > > mesa/util: don't ignore NULL returned from 'malloc' > > mesa/util: don't use the same 'va_list' instance twice > > apple/glx/log: added missing va_end() after va_copy() > > > > Bas Nieuwenhuizen (4): > > radv: Use build ID if available for cache UUID. > > radv: Only allow 16 user SGPRs for compute on GFX9+. > > radv: Set the user SGPR MSB for Vega. > > radv: Support v3 of VK_EXT_vertex_attribute_divisor. > > > > Christopher Egert (1): > > radeon: fix ColorMask > > > > Dave Airlie (1): > > virgl: don't send a shader create with no data. (v2) > > > > Dylan Baker (1): > > meson: Print a message about why a libdrm version was selected > > > > Eric Anholt (2): > > v3d: Fix setup of the VCM cache size. > > v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha. > > > > Erik Faye-Lund (2): > > virgl: adjust strides when mapping temp-resources > > winsys/virgl: avoid unintended behavior > > > > Fritz Koenig (2): > > mesa: FramebufferParameteri parameter checking > > mesa: Additional FlipY applications > > > > Gert Wollny (2): > > mesa/texture: Also check for LA texture when querying intensity > > component size > > winsys/virgl: correct resource and handle allocation (v2) > > > > Ian Romanick (1): > > i965/fs: Don't propagate conditional modifiers from integer compares > > to adds > > > > Jason Ekstrand (11): > > nir/opt_if: Re-materialize derefs in use blocks before peeling loops > > nir/loop_unroll: Re-materialize derefs in use blocks before unrolling > > nir: Add a small pass to rematerialize derefs per-block > > Squashed with: > > nir: add initializer data to fix MSVC compile error > > anv/query: Write both dwords in emit_zero_queries > > anv: Support v3 of VK_EXT_vertex_attribute_divisor > > vulkan: Update the XML and headers to 1.1.84 > > anv: Clamp scissors to the framebuffer boundary > > anv: Disable the vertex cache when tessellating on SKL GT4 > > anv: Re-emit vertex buffers when the pipeline changes > > i965: Workaround the gen9 hw astc5x5 sampler bug > > anv/pipeline: Only consider double elements which actually exist > > > > Josh Pieper (1): > > st/mesa: Validate the result of pipe_transfer_map in make_texture (v2) > > > > Kenneth Feng (1): > > amd: Add Picasso device id > > > > Marek Olšák (5): > > ac: revert new LLVM 7.0 behavior for fdiv > > radeonsi: fix printing a BO list into ddebug reports > > r600: fix HTILE for NPOT textures with mipmapping > > winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping > > on SI/CI > > radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI > > > > Mathias Fröhlich (1): > > tnl: Fix green gun regression in xonotic. > > > > Mauro Rossi (3): > > android: broadcom/cle: export the broadcom top level path headers > > android: broadcom/cle: add gallium include path > > android: broadcom/genxml: fix collision with intel/genxml header-gen > > macro > > > > Michel Dänzer (1): > > loader/dri3: Only wait for back buffer fences in dri3_get_buffer > > > > Pierre Moreau (1): > > nvir: Always split 64-bit IMAD/IMUL operations > > > > Samuel Pitoiset (7): > > radv: fix setting global locations for indirect descriptors > > radv: fix flushing indirect descriptors > > radv: fix GPU hangs with 32-bit indirect descriptors > > radv: handle loc->indirect correctly for the first descriptor > > radv: bump the maximum number of arguments to 64 > > radv: fix VK_EXT_conditional_rendering visibility > > radv: fix function names for VK_EXT_conditional_rendering > > > > Sergii Romantsov (3): > > mesa/meson: 32bit xmlconfig linkage > > i965/tools: 32bit compilation with meson > > intel: compiler option msse2 and mstackrealign > > > > Timothy Arceri (2): > > Revert "radeonsi: avoid syncing the driver thread in si_fence_finish" > > glsl: fixer lexer for unreachable defines > > > > > > Rejected (2) > > ============= > > > > Samuel Pitoiset (1): > > 90819abb56f radv: fix descriptor pool allocation size > > Reason: this commit was reverted by commit 95bb7d82ca8. > > > > Sergii Romantsov (1): > > 4aec44c0d9c i965/tools: 32bit compilation with meson > > Reason: this commit was immediately reverted by commit 2dce1175c1c. > > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev