https://bugs.freedesktop.org/show_bug.cgi?id=107939
--- Comment #1 from Timothy Arceri <t_arc...@yahoo.com.au> ---
Since the referenced sha is for the 18.1 rather than the master branch I'm
copying here for completeness.
commit 888b7fcaf4d4f25c90c318495c7c38066cff29fb
Author: Samuel Pitoiset <samuel.pitoi...@gmail.com>
Date: Wed Jun 13 20:19:23 2018 +0200
radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
This causes rendering issues in Shadow Warrior 2 with DXVK.
Cc: mesa-sta...@lists.freedesktop.org
Fixes: ccc64f3133 ("radv: enable TC-compat HTILE for 16-bit depth surfaces
on GFX8")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>
(cherry picked from commit 51e23d34190076159129dd7b449b95a1ac3d4949)
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