Reviewed-by: Alejandro Piñeiro <apinhe...@igalia.com>
On 10/09/18 12:41, Timothy Arceri wrote: > --- > src/mesa/main/matrix.c | 10 +++------- > 1 file changed, 3 insertions(+), 7 deletions(-) > > diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c > index 83f081e88e5..8065a83705c 100644 > --- a/src/mesa/main/matrix.c > +++ b/src/mesa/main/matrix.c > @@ -657,20 +657,16 @@ void _mesa_update_modelview_project( struct gl_context > *ctx, GLuint new_state ) > * _math_matrix_ctr() for each element to initialize it. > */ > static void > -init_matrix_stack( struct gl_matrix_stack *stack, > - GLuint maxDepth, GLuint dirtyFlag ) > +init_matrix_stack(struct gl_matrix_stack *stack, > + GLuint maxDepth, GLuint dirtyFlag) > { > - GLuint i; > - > stack->Depth = 0; > stack->MaxDepth = maxDepth; > stack->DirtyFlag = dirtyFlag; > /* The stack will be dynamically resized at glPushMatrix() time */ > stack->Stack = calloc(1, sizeof(GLmatrix)); > stack->StackSize = 1; > - for (i = 0; i < stack->StackSize; i++) { > - _math_matrix_ctr(&stack->Stack[i]); > - } > + _math_matrix_ctr(&stack->Stack[0]); > stack->Top = stack->Stack; > } > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev