On Thu, Aug 30, 2018 at 6:41 AM Erik Faye-Lund <erik.faye-l...@collabora.com> wrote: > > From: Tomeu Vizoso <tomeu.viz...@collabora.com> > > Emulating atomics on top of ssbos can lead to too small max SSBO count, > so let's use the hw-atomics mechanism to expose atomic buffers instead. > > Signed-off-by: Erik Faye-Lund <erik.faye-l...@collabora.com> > --- > src/gallium/drivers/virgl/virgl_context.c | 37 ++++++++++++++++++++++ > src/gallium/drivers/virgl/virgl_context.h | 2 ++ > src/gallium/drivers/virgl/virgl_encode.c | 23 ++++++++++++++ > src/gallium/drivers/virgl/virgl_encode.h | 3 ++ > src/gallium/drivers/virgl/virgl_hw.h | 5 +++ > src/gallium/drivers/virgl/virgl_protocol.h | 9 ++++++ > src/gallium/drivers/virgl/virgl_screen.c | 14 +++++--- > 7 files changed, 88 insertions(+), 5 deletions(-) > > diff --git a/src/gallium/drivers/virgl/virgl_context.c > b/src/gallium/drivers/virgl/virgl_context.c > index edc03f5dcf..30cd0e4331 100644 > --- a/src/gallium/drivers/virgl/virgl_context.c > +++ b/src/gallium/drivers/virgl/virgl_context.c > @@ -196,6 +196,19 @@ static void virgl_attach_res_shader_images(struct > virgl_context *vctx, > } > } > > +static void virgl_attach_res_atomic_buffers(struct virgl_context *vctx) > +{ > + struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws; > + struct virgl_resource *res; > + unsigned i; > + for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) {
Why not PIPE_MAX_HW_ATOMIC_BUFFERS? > + res = virgl_resource(vctx->atomic_buffers[i]); > + if (res) { > + vws->emit_res(vws, vctx->cbuf, res->hw_res, FALSE); > + } > + } > +} > + > /* > * after flushing, the hw context still has a bunch of > * resources bound, so we need to rebind those here. > @@ -214,6 +227,7 @@ static void virgl_reemit_res(struct virgl_context *vctx) > virgl_attach_res_shader_buffers(vctx, shader_type); > virgl_attach_res_shader_images(vctx, shader_type); > } > + virgl_attach_res_atomic_buffers(vctx); > virgl_attach_res_vertex_buffers(vctx); > virgl_attach_res_so_targets(vctx); > } > @@ -952,6 +966,28 @@ static void virgl_blit(struct pipe_context *ctx, > blit); > } > > +static void virgl_set_hw_atomic_buffers(struct pipe_context *ctx, > + unsigned start_slot, > + unsigned count, > + const struct pipe_shader_buffer > *buffers) nit: mixing tabs and spaces > +{ > + struct virgl_context *vctx = virgl_context(ctx); > + > + for (unsigned i = 0; i < count; i++) { > + unsigned idx = start_slot + i; > + > + if (buffers) { > + if (buffers[i].buffer) { > + pipe_resource_reference(&vctx->atomic_buffers[idx], > + buffers[i].buffer); > + continue; > + } > + } > + pipe_resource_reference(&vctx->atomic_buffers[idx], NULL); > + } > + virgl_encode_set_hw_atomic_buffers(vctx, start_slot, count, buffers); > +} > + > static void virgl_set_shader_buffers(struct pipe_context *ctx, > enum pipe_shader_type shader, > unsigned start_slot, unsigned count, > @@ -1209,6 +1245,7 @@ struct pipe_context *virgl_context_create(struct > pipe_screen *pscreen, > vctx->base.blit = virgl_blit; > > vctx->base.set_shader_buffers = virgl_set_shader_buffers; > + vctx->base.set_hw_atomic_buffers = virgl_set_hw_atomic_buffers; > vctx->base.set_shader_images = virgl_set_shader_images; > vctx->base.memory_barrier = virgl_memory_barrier; > > diff --git a/src/gallium/drivers/virgl/virgl_context.h > b/src/gallium/drivers/virgl/virgl_context.h > index 38d1f450e1..20988baa3c 100644 > --- a/src/gallium/drivers/virgl/virgl_context.h > +++ b/src/gallium/drivers/virgl/virgl_context.h > @@ -75,6 +75,8 @@ struct virgl_context { > int num_draws; > struct list_head to_flush_bufs; > > + struct pipe_resource *atomic_buffers[PIPE_MAX_HW_ATOMIC_BUFFERS]; > + > struct primconvert_context *primconvert; > uint32_t hw_sub_ctx_id; > }; > diff --git a/src/gallium/drivers/virgl/virgl_encode.c > b/src/gallium/drivers/virgl/virgl_encode.c > index bcb14d8939..c9cc099061 100644 > --- a/src/gallium/drivers/virgl/virgl_encode.c > +++ b/src/gallium/drivers/virgl/virgl_encode.c > @@ -958,6 +958,29 @@ int virgl_encode_set_shader_buffers(struct virgl_context > *ctx, > return 0; > } > > +int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx, > + unsigned start_slot, unsigned count, > + const struct pipe_shader_buffer > *buffers) > +{ > + int i; > + virgl_encoder_write_cmd_dword(ctx, > VIRGL_CMD0(VIRGL_CCMD_SET_ATOMIC_BUFFERS, 0, > VIRGL_SET_ATOMIC_BUFFER_SIZE(count))); > + > + virgl_encoder_write_dword(ctx->cbuf, start_slot); > + for (i = 0; i < count; i++) { > + if (buffers) { > + struct virgl_resource *res = virgl_resource(buffers[i].buffer); > + virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset); > + virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size); > + virgl_encoder_write_res(ctx, res); nit: mixing tabs and spaces > + } else { > + virgl_encoder_write_dword(ctx->cbuf, 0); > + virgl_encoder_write_dword(ctx->cbuf, 0); > + virgl_encoder_write_dword(ctx->cbuf, 0); > + } > + } > + return 0; > +} > + > int virgl_encode_set_shader_images(struct virgl_context *ctx, > enum pipe_shader_type shader, > unsigned start_slot, unsigned count, > diff --git a/src/gallium/drivers/virgl/virgl_encode.h > b/src/gallium/drivers/virgl/virgl_encode.h > index 999123f426..40e62d453b 100644 > --- a/src/gallium/drivers/virgl/virgl_encode.h > +++ b/src/gallium/drivers/virgl/virgl_encode.h > @@ -267,6 +267,9 @@ int virgl_encode_set_shader_images(struct virgl_context > *ctx, > enum pipe_shader_type shader, > unsigned start_slot, unsigned count, > const struct pipe_image_view *images); > +int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx, > + unsigned start_slot, unsigned count, > + const struct pipe_shader_buffer > *buffers); > int virgl_encode_memory_barrier(struct virgl_context *ctx, > unsigned flags); > int virgl_encode_launch_grid(struct virgl_context *ctx, > diff --git a/src/gallium/drivers/virgl/virgl_hw.h > b/src/gallium/drivers/virgl/virgl_hw.h > index 9a358dd844..7736ceb935 100644 > --- a/src/gallium/drivers/virgl/virgl_hw.h > +++ b/src/gallium/drivers/virgl/virgl_hw.h > @@ -351,6 +351,11 @@ struct virgl_caps_v2 { > uint32_t max_texture_2d_size; > uint32_t max_texture_3d_size; > uint32_t max_texture_cube_size; > + uint32_t max_combined_shader_buffers; > + uint32_t max_atomic_counters[6]; > + uint32_t max_atomic_counter_buffers[6]; > + uint32_t max_combined_atomic_counters; > + uint32_t max_combined_atomic_counter_buffers; > }; > > union virgl_caps { > diff --git a/src/gallium/drivers/virgl/virgl_protocol.h > b/src/gallium/drivers/virgl/virgl_protocol.h > index dd1a4ee54d..8d99c5ed47 100644 > --- a/src/gallium/drivers/virgl/virgl_protocol.h > +++ b/src/gallium/drivers/virgl/virgl_protocol.h > @@ -91,6 +91,7 @@ enum virgl_context_cmd { > VIRGL_CCMD_LAUNCH_GRID, > VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH, > VIRGL_CCMD_TEXTURE_BARRIER, > + VIRGL_CCMD_SET_ATOMIC_BUFFERS, > }; > > /* > @@ -544,4 +545,12 @@ enum virgl_context_cmd { > #define VIRGL_TEXTURE_BARRIER_SIZE 1 > #define VIRGL_TEXTURE_BARRIER_FLAGS 1 > > +/* hw atomics */ > +#define VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE 3 > +#define VIRGL_SET_ATOMIC_BUFFER_SIZE(x) > (VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE * (x)) + 1 > +#define VIRGL_SET_ATOMIC_BUFFER_START_SLOT 1 > +#define VIRGL_SET_ATOMIC_BUFFER_OFFSET(x) ((x) * > VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 2) > +#define VIRGL_SET_ATOMIC_BUFFER_LENGTH(x) ((x) * > VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 3) > +#define VIRGL_SET_ATOMIC_BUFFER_RES_HANDLE(x) ((x) * > VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 4) > + > #endif > diff --git a/src/gallium/drivers/virgl/virgl_screen.c > b/src/gallium/drivers/virgl/virgl_screen.c > index 1a9e4bc383..4bef15045a 100644 > --- a/src/gallium/drivers/virgl/virgl_screen.c > +++ b/src/gallium/drivers/virgl/virgl_screen.c > @@ -247,6 +247,10 @@ virgl_get_param(struct pipe_screen *screen, enum > pipe_cap param) > return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SHADER_CLOCK; > case PIPE_CAP_TGSI_ARRAY_COMPONENTS: > return vscreen->caps.caps.v2.capability_bits & > VIRGL_CAP_TGSI_COMPONENTS; > + case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS: > + return vscreen->caps.caps.v2.max_combined_atomic_counters; > + case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS: > + return MIN2(vscreen->caps.caps.v2.max_combined_atomic_counter_buffers, > 15 * 6); > case PIPE_CAP_TEXTURE_GATHER_SM5: > case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: > case PIPE_CAP_FAKE_SW_MSAA: > @@ -316,15 +320,13 @@ virgl_get_param(struct pipe_screen *screen, enum > pipe_cap param) > case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE: > case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS: > case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS: > - case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS: > - case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS: > return 0; > case PIPE_CAP_MAX_GS_INVOCATIONS: > return 32; > case PIPE_CAP_MAX_SHADER_BUFFER_SIZE: > return 1 << 27; > case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS: > - return 0; > + return MIN2(vscreen->caps.caps.v2.max_combined_shader_buffers, 16 * 6); nit: lose the MIN2, maybe we want to hit the asserts in st_init_limits if there's incorrect reporting on the host. > case PIPE_CAP_VENDOR_ID: > return 0x1af4; > case PIPE_CAP_DEVICE_ID: > @@ -414,12 +416,14 @@ virgl_get_shader_param(struct pipe_screen *screen, > return vscreen->caps.caps.v2.max_shader_image_other_stages; > case PIPE_SHADER_CAP_SUPPORTED_IRS: > return (1 << PIPE_SHADER_IR_TGSI); > + case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: > + return vscreen->caps.caps.v2.max_atomic_counters[shader]; > + case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: > + return vscreen->caps.caps.v2.max_atomic_counter_buffers[shader]; > case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: > case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: > case PIPE_SHADER_CAP_INT64_ATOMICS: > case PIPE_SHADER_CAP_FP16: > - case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: > - case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: > return 0; > case PIPE_SHADER_CAP_SCALAR_ISA: > return 1; > -- > 2.17.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev