Assuming it all has no CTS regressions, and GTAV works.
Reviewed-by: Dave Airlie <airl...@redhat.com> for the series. On Thu, 30 Aug 2018 at 18:59, Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > > Never used. > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/amd/vulkan/radv_nir_to_llvm.c | 6 ------ > 1 file changed, 6 deletions(-) > > diff --git a/src/amd/vulkan/radv_nir_to_llvm.c > b/src/amd/vulkan/radv_nir_to_llvm.c > index b2411fe38b..af34c548c1 100644 > --- a/src/amd/vulkan/radv_nir_to_llvm.c > +++ b/src/amd/vulkan/radv_nir_to_llvm.c > @@ -2241,8 +2241,6 @@ scan_shader_output_decl(struct radv_shader_context *ctx, > stage == MESA_SHADER_TESS_EVAL || > stage == MESA_SHADER_GEOMETRY) { > if (idx == VARYING_SLOT_CLIP_DIST0) { > - int length = shader->info.clip_distance_array_size + > - shader->info.cull_distance_array_size; > if (stage == MESA_SHADER_VERTEX) { > ctx->shader_info->vs.outinfo.clip_dist_mask = > (1 << shader->info.clip_distance_array_size) - 1; > ctx->shader_info->vs.outinfo.cull_dist_mask = > (1 << shader->info.cull_distance_array_size) - 1; > @@ -2254,10 +2252,6 @@ scan_shader_output_decl(struct radv_shader_context > *ctx, > ctx->shader_info->tes.outinfo.cull_dist_mask > <<= shader->info.clip_distance_array_size; > } > > - if (length > 4) > - attrib_count = 2; > - else > - attrib_count = 1; > mask_attribs = 1ull << idx; > } > } > -- > 2.18.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev