On Thursday, 2018-08-30 17:55:14 +0900, Tomasz Figa wrote: > Hi Erik, Emil, Eric, > > On Tue, Jul 10, 2018 at 12:41 AM Erik Faye-Lund <kusmab...@gmail.com> wrote: > > > > On Thu, Jul 5, 2018 at 7:02 PM Emil Velikov <emil.l.veli...@gmail.com> > > wrote: > > > > > > On 5 July 2018 at 17:17, Eric Engestrom <eric.engest...@intel.com> wrote: > > > > On Thursday, 2018-07-05 14:43:02 +0100, Emil Velikov wrote: > > > >> On 5 July 2018 at 10:53, Eric Engestrom <eric.engest...@intel.com> > > > >> wrote: > > > >> > On Monday, 2018-07-02 14:12:44 +0530, samiuddi wrote: > > > >> >> This fixes crash due to NULL window when swap interval is set > > > >> >> for pbuffer surface. > > > >> >> > > > >> >> Test: CtsDisplayTestCases pass > > > >> >> > > > >> >> Signed-off-by: samiuddi <sami.uddin.moham...@intel.com> > > > >> >> --- > > > >> >> > > > >> >> Kindly ignore this patch > > > >> >> https://lists.freedesktop.org/archives/mesa-dev/2018-July/199098.html > > > >> >> > > > >> >> src/egl/drivers/dri2/platform_android.c | 2 +- > > > >> >> 1 file changed, 1 insertion(+), 1 deletion(-) > > > >> >> > > > >> >> diff --git a/src/egl/drivers/dri2/platform_android.c > > > >> >> b/src/egl/drivers/dri2/platform_android.c > > > >> >> index ca8708a..b5b960a 100644 > > > >> >> --- a/src/egl/drivers/dri2/platform_android.c > > > >> >> +++ b/src/egl/drivers/dri2/platform_android.c > > > >> >> @@ -485,7 +485,7 @@ droid_swap_interval(_EGLDriver *drv, > > > >> >> _EGLDisplay *dpy, > > > >> >> struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf); > > > >> >> struct ANativeWindow *window = dri2_surf->window; > > > >> >> > > > >> >> - if (window->setSwapInterval(window, interval)) > > > >> >> + if (window && window->setSwapInterval(window, interval)) > > > >> >> return EGL_FALSE; > > > >> > > > > >> > Shouldn't we return false if we couldn't set the swap interval? > > > >> > > > > >> > I think this should be: > > > >> > if (!window || window->setSwapInterval(window, interval)) > > > >> > return EGL_FALSE; > > > >> > > > > >> Changing the patch as above will lead to eglSwapInterval consistently > > > >> failing for pbuffer surfaces. > > > > > > > > I'm not that familiar with pbuffers, but does SwapInterval really make > > > > sense for them? I thought you couldn't swap a pbuffer. > > > > > > > > If so, failing an invalid op seems like the right thing to do. > > > > Otherwise, I guess sure, no-op returning success is fine. > > > > > > > Looking at eglSwapInterval manpage [1] (with my annotation): > > > "eglSwapInterval — specifies the minimum number of video frame periods > > > per buffer swap for the _window_ associated with the current context." > > > While the spec does not mention window/pbuffer/pixmap at all - it > > > extensively refers to eglSwapBuffers. > > > > > > Wrt eglSwapBuffers manpage [2] and spec are consistent: > > > > > > "If surface is a pixel buffer or a pixmap, eglSwapBuffers has no > > > effect, and no error is generated." > > > > > > Perhaps it's wrong to set eglSwapInterval for !window surfaces, but > > > its sibling (eglSwapBuffers) does not error out. > > > Hence I doubt many users make a distinction between window and pbuffer > > > surfaces for eglSwap*. > > > > > > Worth bringing to the WG meeting - it' planned for 1st August. > > > > > > > As I pointed out when I proposed this variant here: > > https://patchwork.freedesktop.org/patch/219313/ > > > > "Also, I don't think EGL_FALSE is the right return-value, as it doesn't > > seem the EGL 1.5 spec defines any such error. Also, for instance > > dri2_swap_interval returns EGL_TRUE when there's no driver-function, > > which further backs the "silent failure" in this case IMO." > > > > So I think EGL_TRUE is the correct return-value for now. If the spec > > gets changed, we can of course update our implementation. > > What happens to this patch in the end? It looks like we're observing a > similar problem in Chrome OS. > > Emil, was there any follow-up on the WG meeting?
Meeting was cancelled, but I raised the issue here: https://gitlab.khronos.org/egl/API/merge_requests/17 Right now we have ARM saying they return false + error and NVIDIA saying they return true + no error and that ARM has a bug. I think another party adding their opinion might nudge it forward :) > > Best regards, > Tomasz _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev