Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 24/08/18 18:25, Alejandro Piñeiro wrote:
CCing Timothy just in case he still thinks that the original comment
should remain as it is. In any case, it looks to me, so:
Reviewed-by: Alejandro Piñeiro <apinhe...@igalia.com>
On 23/08/18 12:12, vadym.shovkoplias wrote:
From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:
"Only the input variables that are actually read need to be written
by the previous stage; it is allowed to have superfluous
declarations of input variables."
Fixes:
* interstage-multiple-shader-objects.shader_test
v2:
Update comment in ir.h since the usage of "used" field
has been extended.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101247
Signed-off-by: Vadym Shovkoplias <vadym.shovkopl...@globallogic.com>
---
src/compiler/glsl/ir.h | 4 ++--
src/compiler/glsl/link_interface_blocks.cpp | 8 +++++++-
2 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 67b38f48ef..d05d1998a5 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -667,8 +667,8 @@ public:
* variable has been used. For example, it is an error to redeclare a
* variable as invariant after it has been used.
*
- * This is only maintained in the ast_to_hir.cpp path, not in
- * Mesa's fixed function or ARB program paths.
+ * This is maintained in the ast_to_hir.cpp path and during linking,
+ * but not in Mesa's fixed function or ARB program paths.
*/
unsigned used:1;
diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp
index e5eca9460e..801fbcd5d9 100644
--- a/src/compiler/glsl/link_interface_blocks.cpp
+++ b/src/compiler/glsl/link_interface_blocks.cpp
@@ -417,9 +417,15 @@ validate_interstage_inout_blocks(struct gl_shader_program
*prog,
* write to any of the pre-defined outputs (e.g. if the vertex shader
* does not write to gl_Position, etc), which is allowed and results in
* undefined behavior.
+ *
+ * From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:
+ *
+ * "Only the input variables that are actually read need to be written
+ * by the previous stage; it is allowed to have superfluous
+ * declarations of input variables."
*/
if (producer_def == NULL &&
- !is_builtin_gl_in_block(var, consumer->Stage)) {
+ !is_builtin_gl_in_block(var, consumer->Stage) && var->data.used) {
linker_error(prog, "Input block `%s' is not an output of "
"the previous stage\n",
var->get_interface_type()->name);
return;
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