On Tue, Aug 21, 2018 at 8:02 PM Sagar Ghuge <sagar.gh...@intel.com> wrote: > > _mesa_set_enable() and _mesa_IsEnabled() extended to accept new two > tokens GL_DEPTH_CLAMP_NEAR_AMD and GL_DEPTH_CLAMP_FAR_AMD. > > Signed-off-by: Sagar Ghuge <sagar.gh...@intel.com> > --- > src/mesa/main/enable.c | 36 ++++++++++++++++++++++++++++++++++++ > 1 file changed, 36 insertions(+) > > diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c > index 4bde9052bc..66e224676a 100644 > --- a/src/mesa/main/enable.c > +++ b/src/mesa/main/enable.c > @@ -1017,6 +1017,30 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, > GLboolean state) > ctx->Transform.DepthClampFar = state; > break; > > + case GL_DEPTH_CLAMP_NEAR_AMD: > + if (!_mesa_is_desktop_gl(ctx)) > + goto invalid_enum_error; > + CHECK_EXTENSION(AMD_depth_clamp_separate, cap); > + if (ctx->Transform.DepthClampNear == state) > + return; > + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 : > + _NEW_TRANSFORM); > + ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp; > + ctx->Transform.DepthClampNear = state; > + break; > + > + case GL_DEPTH_CLAMP_FAR_AMD: > + if (!_mesa_is_desktop_gl(ctx)) > + goto invalid_enum_error; > + CHECK_EXTENSION(AMD_depth_clamp_separate, cap); > + if (ctx->Transform.DepthClampFar == state) > + return; > + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 : > + _NEW_TRANSFORM); > + ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp; > + ctx->Transform.DepthClampFar = state; > + break; > + > case GL_FRAGMENT_SHADER_ATI: > if (ctx->API != API_OPENGL_COMPAT) > goto invalid_enum_error; > @@ -1689,6 +1713,18 @@ _mesa_IsEnabled( GLenum cap ) > return (ctx->Transform.DepthClampNear || > ctx->Transform.DepthClampFar); > > + case GL_DEPTH_CLAMP_NEAR_AMD: > + if (!_mesa_is_desktop_gl(ctx)) > + goto invalid_enum_error; > + CHECK_EXTENSION(AMD_depth_clamp_separate); > + return (ctx->Transform.DepthClampNear); > + > + case GL_DEPTH_CLAMP_FAR_AMD: > + if (!_mesa_is_desktop_gl(ctx)) > + goto invalid_enum_error; > + CHECK_EXTENSION(AMD_depth_clamp_separate); > + return (ctx->Transform.DepthClampFar);
I'm not really digging these unnecessary parentheses. Marek > + > case GL_FRAGMENT_SHADER_ATI: > if (ctx->API != API_OPENGL_COMPAT) > goto invalid_enum_error; > -- > 2.17.1 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev