Hi Marek, On Thursday, 9 August 2018 01:55:11 CEST Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > same number as our closed GL driver > --- > src/mesa/main/config.h | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h > index 6a2f766222a..fdf90d8956f 100644 > --- a/src/mesa/main/config.h > +++ b/src/mesa/main/config.h > @@ -131,22 +131,22 @@ > * used almost everywhere else. > */ > #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEXTURE_IMAGE_UNITS) > > /** Maximum number of viewports supported with ARB_viewport_array */ > #define MAX_VIEWPORTS 16 > > /** Maximum number of window rectangles supported with EXT_window_rectangles > */ > #define MAX_WINDOW_RECTANGLES 8 > > -/** Maximum size for CVA. May be overridden by the drivers. */ > -#define MAX_ARRAY_LOCK_SIZE 3000 > +/** Default for GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES. */ > +#define MAX_ARRAY_LOCK_SIZE (512 * 1024 * 1024)
While I really appreciate to return something sensible at max GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES, I think that extending gl_constants::MaxArrayLockSize breaks some drivers using tnl. The gl_constants::MaxArrayLockSize value is given to a lot of _tnl_init_vertices calls that allocates an array of size gl_constants::MaxArrayLockSize*<max/typical? vertex size>. That one probably fails in a too large malloc with the new constant. May be you can introduce a new value in gl_constants that is used for GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES. Alternatively, you may look for drivers using _tnl_init_vertices and leave those drivers values of gl_constants::MaxArrayLockSize at a reasonable size for tnl drivers. ... or some other solution not blowing up tnl drivers. best Mathias > > /** Subpixel precision for antialiasing, window coordinate snapping */ > #define SUB_PIXEL_BITS 4 > > /** For GL_ARB_texture_compression */ > #define MAX_COMPRESSED_TEXTURE_FORMATS 25 > > /** For GL_EXT_texture_filter_anisotropic */ > #define MAX_TEXTURE_MAX_ANISOTROPY 16.0 > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev