Gets rid of hard-coded gpu device path. Signed-off-by: Christian Gmeiner <christian.gmei...@gmail.com> --- src/gallium/winsys/imx/drm/imx_drm_winsys.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/winsys/imx/drm/imx_drm_winsys.c b/src/gallium/winsys/imx/drm/imx_drm_winsys.c index cd72610b95..4bd2125031 100644 --- a/src/gallium/winsys/imx/drm/imx_drm_winsys.c +++ b/src/gallium/winsys/imx/drm/imx_drm_winsys.c @@ -26,6 +26,7 @@ #include "imx_drm_public.h" #include "etnaviv/drm/etnaviv_drm_public.h" +#include "loader/loader.h" #include "renderonly/renderonly.h" #include <fcntl.h> @@ -36,7 +37,7 @@ struct pipe_screen *imx_drm_screen_create(int fd) struct renderonly ro = { .create_for_resource = renderonly_create_kms_dumb_buffer_for_resource, .kms_fd = fd, - .gpu_fd = open("/dev/dri/renderD128", O_RDWR | O_CLOEXEC) + .gpu_fd = loader_open_render_node("etnaviv") }; if (ro.gpu_fd < 0) -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev