Quoting Eric Anholt (2018-08-07 10:58:52) > Dylan Baker <dy...@pnwbakers.com> writes: > > > So that it can be implicitly disabled on windows, where it doesn't > > compile. > > I don't see how this option successfully controls the shader cache being > built.
The entire shader cache code in src/util/disk_cache.[ch] is guarded in "#ifdef ENABLE_SHADER_CACHE", so if we don't define that then the shader_cache is disabled. > Also the "elif with_dri_i965 and get_option('shader-cache')" > looks like it needs to get updated for the trillian, too. Fixed locally
signature.asc
Description: signature
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev