On 03/29/2012 10:41 AM, Kenneth Graunke wrote:
On 03/28/2012 11:43 PM, Vinson Lee wrote:
Fixes a Coverity resource leak defect.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Vinson Lee<v...@freedesktop.org>
---
src/glsl/link_uniforms.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 613c9b7..86717f9 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -175,6 +175,7 @@ private:
char *key = strdup(name);
this->map->put(this->num_active_uniforms, key);
+ free(key);
/* Each leaf uniform occupies one entry in the list of active
* uniforms.
It looks like string_to_uint_map::put (hash_table.h:247) already calls
strdup() on the key. So I think we should just do:
this->map->put(this->num_active_uniforms, name);
and not bother duplicating it twice.
I think that's correct. I seem to recall a similar case being fixed a
few months ago.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev