modules[i] can be NULL for merged shaders but we have to free the NIR code. radv_can_dump_shader_stats() already handles if modules[i] is NULL, no need to check it twice.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/amd/vulkan/radv_pipeline.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 27e13a2251..545b618b7c 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2160,7 +2160,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline, for (int i = 0; i < MESA_SHADER_STAGES; ++i) { free(codes[i]); - if (modules[i]) { + if (nir[i]) { if (!pipeline->device->keep_shader_info) ralloc_free(nir[i]); -- 2.18.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev